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Add ability to rescale UI #558
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Hm, I think it might be necessary to create a new font measurement... |
If you check quake 3, I believe their fonts all scaled perfectly no matter what resolution. |
Yes, everything was based off a 640x480 virtual screen in q3 but librocket has fixed size fonts, for now. @DolceTriade is there a CSS property that could help here, I can't seem to think of any :/ |
I would call this an accessibility type. |
@Kangz Not sure, that's why I think I might need to add one. |
Renaming the issue to the broader feature. Having a slider in the UI config for this would be useful. I think @DolceTriade mentioned something about a scalable unit (or I dream't it, I've been around too long to remember). |
I just mentioned it above in the same issue :p
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@illwieckz reworked the UI to make everything based on em units instead of px, so it scales to higher resolutions. |
The game text doesn't seem to scale with resolution.
People playing on high end monitors can't read anything.
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