A Parser Libary (or add-on) to Read from Ubisoft Connect Cache files It can parse the files from Stream or from the disk.
It contains ALL the C# Protobuf files from upc (uplay exe)
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Add to your project (Or install with nuget [Soon])
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Add "using UbiParser;"
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Use it:
var parsedManifest = UbiParser.Parsers.ParseManifestFile("myUbiManifest");
or:
var parsedManifest = Parsers.ParseManifestFile("myUbiManifest");
You can get what are inside of their Cache files. Like the CompressionMethod from the manifest (If you parsed before):
Console.WriteLine(parsedManifest.CompressionMethod);
A simple Windows GUI Application for parsing without code.
Easy to use (I hope), and DARK mode.
If you want more feature, make a Pull Request or Issue!
Supported DotNet Version: 6.0
Supported Latest Uplay Version: 10667 (From version.txt) , 131.0.10667 (File and product version of upc.exe)\
Help me, I am not stable...
For any reason if I don't update or loss or I abandon this project.
Or if you want to join, etc.
You can contact me:
Contact Mail: UplayDB@protonmail.com | Subject: UBI-PARSER