Allows you to export arbitrary objects via a blueprint node in editor builds
Built to facilitate 360 stereoscopic panoramic video rendering out of UE4
This requires 4.7.6 or later, and requires your engine to be built from source code.
- Copy the contents of PutThisInYourContentFolder to your project's content folder
- Copy the contents of PutThisInYourEnginePluginsDeveloperFolder to your Engine\Plugins\Developer folder
- Run your GenerateProjectFiles batch file
- Recompile your UE4 engine
See YouTube explanation: Quick rough badly done getting started video