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Allows you to export arbitrary objects via a blueprint node in editor builds

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VTalyh/ExportObjectPlugin

 
 

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ExportObjectPlugin

Allows you to export arbitrary objects via a blueprint node in editor builds

Built to facilitate 360 stereoscopic panoramic video rendering out of UE4

Requirements

This requires 4.7.6 or later, and requires your engine to be built from source code.

Installation

  1. Copy the contents of PutThisInYourContentFolder to your project's content folder
  2. Copy the contents of PutThisInYourEnginePluginsDeveloperFolder to your Engine\Plugins\Developer folder
  3. Run your GenerateProjectFiles batch file
  4. Recompile your UE4 engine

Usage

See YouTube explanation: Quick rough badly done getting started video

Resources

  1. YouTube 360 video guidelines and Metadata tool
  2. UE4 Forum Post

Demos

  1. Urban City Marketplace Asset with a custom matinee (Stereoscopic available in description!)
  2. 10 Second Kite Asset demo
  3. Provided scene render

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Allows you to export arbitrary objects via a blueprint node in editor builds

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