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A reimplementation of the core concept of the Steam game SuperAutoPets

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Basic Auto Pets

This repository contains a basic C++ implementation of the core concept of the game SuperAutoPets, with a simple CLI interface.

Installation

The code needs the following libraries to compile:

  • C++20 compiler
  • ncursesw

To compile, simply clone the directory and run make.

Enemy teams

The enemy teams are sampled uniformly from the list of teams saved in data/saved_teams.txt (respecting the current turn number). A team is represented using the format : turn_number (Name1 Attack1 Life1 XP1 Status1) (Name2 Attack2 Life2 XP2 Status2) ...

This file can simply be modified by hand, or generated using automatic tools. A team extractor using videos of streamers can be found on https://github.com/Valentin-Guillet/SAPTeamExtractor .

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A reimplementation of the core concept of the Steam game SuperAutoPets

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