-
Notifications
You must be signed in to change notification settings - Fork 1.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
The Elder Scrolls III: Morrowind (22320) #157
Comments
Morrowind needs mp3 support. For example on my Arch install to run Morrowind I need to install |
@m-svo okay, I will try it out later. Thanks! |
@arzardk probably no, we should wait if Valve will decide to add this library to Steam or not. It`s a 32bit library, so maybe there is a chance of it not being available from repos in future, or not being available in some distros at all. |
For me game works (Debian Stretch / NVidia 390.77 / KDE) but it turns out that some textures are completely messed up. |
@jaubin did you try verifying integrity of game files? Also (sorry for that question) are you using any mods? |
Hi
No mod at all. The problem with textures mainly appears on roads which are sometimes replaced with grass and a blinking effect
Envoyé depuis Yahoo Mail pour Android
Le lun., sept. 10, 2018 à 16:48, m-svo<notifications@github.com> a écrit :
@jaubin did you try verifying integrity of game files? Also (sorry for that question) are you using any mods?
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub, or mute the thread.
|
Compatibility Report
System Information
I confirm:
Symptoms
Reproduction
NoteI actually have a fresh Debian Stretch system, and issue 1 exists there too, with kernel 4.9 and driver 384.130. |
Game now works for me with Steam beta client without lib32-mpg123 / libmpg123-0:i386 on Arch and Debian. |
Looks like terrain flicker is gone with Proton 4.2-1 |
The Elder Scrolls III: Morrowind freezes every five seconds for about two seconds. Issue transferred from #2896. Not sure what the problem is, system specs are: OS: Ubuntu 18.04.2 LTS, 64-bit Memory 3.8 Gb Processor: Intel core i3-4005U CPU @ 1.70GHz X4 Graphics: Intel Haswell mobile Gnome: 3.28.2 @kisak-valve commented on 2019-07-18T22:52:24: Hello @nickgrier07, we're using one issue report per unofficially supported game title, and it's not clear if you're referring to The Elder Scrolls III: Morrowind or The Elder Scrolls IV: Oblivion. Please add your experience to the corresponding issue report. Also, adding @nickgrier07 commented on 2019-07-18T23:47:54: @kisak-valve that issue report doesn't corrispond to my experance. It has nothing to do with the menu, it has to do with the game itself. If you want a catch all for Morrowind issues, then close that one, and make a new one, cause otherwise it's just confusing. I'll see what i can do about that log thing. |
I find this games works well even in Wine 4.0.1 but I cannot get the MGE XE mod to work in it which is a great mod that makes the game look modern and not old. The Morrowind Code patch mod also works fine with no issues. Also the Contruction Set which I know is not included in the steam version has some issues, such as when your editing an object position the value always get set to some huge integer. I did find this on Morrowind and MGE. This may help on fixing the MGE issue. https://sourceforge.net/p/morrgraphext/discussion/866295/thread/422538db/ https://appdb.winehq.org/objectManager.php?sClass=application&iId=10585 |
@kisak-valve nevermind, found it |
Here, hopefully that will help. |
Morrowind - MGE XE Mod Not Integrating Into Morrowind Issue transferred from #3193. Compatibility Report
System Information
The popular MGE XE mod does not work in Proton nor does it work in Wine. The only thing from MGE XE that seems to work is the high resolution as I am able to set the games resolution to 1920x1080 when the game without MGE XE only supports up to 1024x768. The distant land wizard crashes during distand land generation, but not only that many other MGE components do not integrate into the game such as the 3rd person camera position angle, MWSE support. This following log file is a test showing you MGE XE does not work and when I try to load a game using a mod that uses MWSE, an error occurs saying the mod does not work due to MWSE not being present in the game. Here is the proton log file You can download MGE XE from here Wine Bugs Reported @trymeouteh commented on 2019-12-06T02:31:37: https://bugs.winehq.org/show_bug.cgi?id=47940 The Wine bug report has gotten MGE XE to mostly work in Wine for the retail version of Morrowind, I did do the exact same treaks to the Morrowind Steam version and I got MGE XE to work! Except the game seems to crash after 2-5 minutes unlike the retail version in Wine. Here is the Proton log. https://privatebin.net/?f5f5153330e586e5#3FWWwBBBznHRnDXAJ1SUJeDitXXQFoDcQLM46MpDy2HM |
At a glance, the logs indicate that the game would benefit from quartz/strmbase maturing. In the second log it ran into It's unlikely to make a difference at this point, but is there any particular reason you were testing with Proton 4.2 instead of 4.11? |
Is Proton 4.11 newer than 4.2? I have 4.2 set as my default Proton version for all of my Steam games. I can give 4.11 a try. |
It will seem from some testing that 4.11 works and will no longer cause the crash unlike 4.2 |
Whitelist Request
System Information
Runs great out of the box. |
Hello, is anyone seeing an issue with this game and Proton 4.11 that would block it from being whitelisted? |
For some reason my Steam won`t update Proton past 4.11-11, but I suppose changelog for 4.11-12 is not relevant for this game. System Information
No issues at all. Deleted lib32-mpg123 from system before testing. |
Ran into issues with lighting, played with Proton 6.3-5. Debian Unstable/Sid /w Vega graphics(Ryzen 2200G) Edit: https://gist.github.com/mk011/8236ab79ba805c00a616647ebd4b736e#file-gistfile1-txt |
Thanks @mk011, at this point mesa 20.3.5 is three release branches behind current and not supported by upstream mesa devs anymore. Ideally, I'd like to wait for Sid to unfreeze itself and bump mesa to a current release before seeing if the |
@kisak-valve, I retested with openSUSE Tumbleweed that has Mesa 21.1.6 and the lighting issue is still present. Also another issue cropped up where the in-game music track keeps changing every couple of seconds instead of being played out and then changing like it's supposed to. https://gist.github.com/mk011/147760e8650cca08d3fd5d58d08f253a#file-gistfile1-txt |
System Information
SymptomsCrash when getting to the main menu. Intro videos play but with no sound. |
The music issue has been fixed in Proton 6.3-6. |
steam-22320.log
Main menu video starts to play, i skipped it and then game crashed with Wine error:
Music Error: Can not play file. Data Files/Music/Special/morrowind title.mp3
Specs:
AMD FX-6350
Nvidia 1050 Ti 4 gb
8 gb RAM
Ubuntu 18.04.1
Nvidia Driver 396.51
The text was updated successfully, but these errors were encountered: