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The Walking Dead: Saints & Sinners (916840) #3483
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added a native RTWorkQ.DLL to native, but not enough to get it working.
btw setting windows version to win10, installing xact and installing mf also didn't help attached log is from a clean wineprefix after installing RTWorkQ.DLL and setting it to native with winecfg steam-916840.log |
wow, must have read that the new proton 5.0-3 fixes this! thank you very much! |
I can confirm that this issue is fixed - the game loads very fine. There's another problem though (copy paste from my new, pending protondb entry): Input:Other Proton 5.0-3 got a special "Fix crash on launch in The Walking Dead: Saints and Sinners" and the game is playable very fine, when the knuckles are detected correcty (see above). I hope the knuckles problem will be fixed as well. |
Thanks Valve for the fix in 5.0.3, I played for 45 minutes without issue with frostworx's tip about the controller bindings.
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@frostworx @zaggynl Also experiencing the same issue though the Valve Index Controllers appear to be detected (motion control/pointer), it's the buttons/inputs that don't work as expected. System Information
I confirm:
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Great... Game was working perfectly, now the 21 GB update that adds hours of contant to the game (Aftershocks Update) made the VR hands disappear and I can't interact with the menus to even start the game. Anyone else having this problem? Tried with both proton 6.3-6 and experimental. Attaching both proton 6.3-6 log and proton experimental log GPU: AMD RX 6800 XT, Driver/LLVM version: Mesa 21.2.2, kernel: 5.14.7-202-tkg-bmq, SteamVR version: Beta 1.20.1 |
Ok... Got some progress in the issue, it seems Windows people are having the same issue here. They are solving it by choosing the now official bindings for Valve Index from the workshop, but this binding is not working on Linux! It is not activating, for some reason. I am attaching a screenshot: you can see that I am using the old "Legacy" Valve Index bindings ("Index Controller Legacy Defaults"), and there is also other personal binding at the bottom ("WDSS Patola Sprint trocado") that I can activate instantly by clicking on it. So I can switch back and forth between these two, no problems. But if I click on the official "My TWD-195264 [UE Editor] configuration for Index Controller", nothing happens! Why? It's not lag, I waited for almost 10 minutes and it doesn't activate. If I select "view" and try to overwrite the current bindings, it also does not change anything. This is an issue that I have seen in other games, but not as clearly as now. Why does this happen? Anyone has the explanation? The proton 6.3-6 log of my frustrated attempts to select this binding is attached. |
Ran the game with WINEDEBUG=+vrclient, maybe it can offer useful information... The log ended up with 213 MB though, so I had to compress it. |
Got it to work by going back and forth through overlay menus until the correct name of the game appeared "Walking Dead: Saints & Sinners" instead of "OpenXR Test Instance" or something like that. Then from the community bindings that finally appeared, selected "Liam's Foot Bindings", and now the game works again. |
Compatibility Report
System Information
Distro:Arch Linux
Kernel:5.4.15-arch1-1
RAM:16 GB
GPU-Treiber:NVIDIA 440.44
GPU:NVIDIA GeForce RTX 2080
CPU:Intel Core i7-8700K @ 3.70GHz
Proton: 1578946641 proton-4.11-12
I confirm:
the only relevant line from
PROTON_LOG=1 %command%
is:856.043:0031:0032:err:module:import_dll Library RTWorkQ.DLL (which is needed by L"Z:\media\B4-1\SteamLibrary\steamapps\common\TWDSaintsAndSinners\TWD\Binaries\Win64\TWD-Win64-Shipping.exe") not found
Symptoms
The game does not launch as RTWorkQ.DLL is missing.
Reproduction
install the game and try to launch it
EDIT: protondb entry submitted, currently pending
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