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Arma Reforger (1874880) #5847
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Another bug (if you can join a server) is that the map is transparent/invisible for some reason. |
Do you experience that issue @DomiStyle ? Can you post a proton log. |
@Blisto91 Yes, map was invisible except the icons. Unfortunately I already refunded so I can't post the Proton logs anymore. |
To open the game: The launch command Make sure the Proton BattlEye Runtime is installed in the Tools section of Steam, in order to join servers. More info: According to Dedmen on the Arma Discord, they have enabled Proton support for BattlEye. You may need to ensure you have installed the Proton BattlEye Runtime, because as of writing, it is not listed as an additional dependency for Reforger like it is for other titles using BattlEye, such as Arma 3. I'm not sure who's responsible for actually setting the additional dependencies. With the Proton BattlEye Runtime installed, you should be able to join servers. As for why launching the game normally (using |
Here is a log from just now, Game just sits for a few seconds then turns off. Not really sure how to read the logs so thought I'll just put it here for someone that might now how to. My system |
@SOlsson91 Just as a quick test does it change anything if you don't launch with mangohud and or gamemode |
@Blisto91 |
I have same issue. I can run only with ArmaReforgerSteam.exe but can not stay in on any server, few seconds and out i go. ArmaReforger_BE.exe is not starting. Debian 11 |
@veikolippand Have you made sure to install the Proton BattlEye Runtime in the Tools section of Steam? |
yes i have Proton BattlEye installed. |
I believe Arma3 is using same Proton BattlEye and Arma3 is running fine. |
Might just be a game-specific issue. Even many Windows players are reporting getting disconnected due to an "Internal error" about 30 seconds after joining a server. |
Yes i have seen complaints about disconnecting and this can be server or whatever reason. |
Anti cheat appears to be working since approximately 2 weeks ago. I have been able to play on every multiplayer server I've tried. I've so far only tried with GE-Proton7 so I can't speak for upstream Proton. Would those who own this game please try multiplayer and report back? |
Tried and yes it looks ok with battleye. I have Proton experimental and did not experienced any connectivity issues. |
Good to hear that upstream Proton Experimental works too. I can't remember my hw anti-aliasing setting right now, but I have one persistent glitch too: the map view is black. I mean only the icons appear, no map image. And the icons leave tracers when the map is moved. |
About the map glitch I mentioned earlier: I checked my settings and hardware anti-aliasing was enabled. After disabling it the map works fine. With this I can say there are no bugs I know of left. Arma ReForger works in Proton 100%. |
Game works with lower quality settings i would say. I don't know is it something to do with proton + linux or is it something in game. |
@veikolippand Hi there. Would you be able to post a proton log? 🙂 |
Between Arma Reforger and Arma Reforger Experimental, I have over 90 hours in the game. For the most part, things seem to "just work" with Proton. However, I noticed that if I go to a particular spot, I can consistently cause a GPU reset with amdgpu (regardless of RADV or amdvlk). How to reproduceStart a new Game Master session on Arland and navigate to grid 024027, into the bush just east of the road, past the bridge (about where my cursor is below): When moving into position, I always get GPU resets right about here: Being anywhere else, I do not get these GPU resets (that I've seen so far). Permutations I triedAt first I thought this was a regression in the kernel, as I had recently upgraded, but I can reproduce this with various versions (including zen-kernel 6.0.9, 6.0.12, and 6.1.1, and Linux 5.15 and 6.1.1). I can also reproduce this with Mesa 22.2.3, 22.3.1, and amdvlk 2022.Q4.4. In game, this happens in any game mode or when controlling anything (like the game master camera or when playing as a soldier). My settings are at the low preset. Extra infoRelevant dmesg lines:
While I can't attach it here, I can also share the renderdoc frame captured between GPU resets, if it would be useful. |
Adding to my last comment: my original testing was on my desktop with a Vega 56. I am able to reproduce this behavior on my Steam Deck. |
@her001 Would you be able to try recording a gfxreconstruct trace of the issue, please? |
Hey, sorry for the very late replay. I've found that I can no longer reproduce the freeze on my desktop, so I'm guessing it was fixed. I can try again on my Steam Deck to see if it still happens there. I'll report back with the trace if it doesn't work. |
I just confirmed that this GPU reset no longer happens on the Steam Deck for me. |
I have constant game freezes to the point that game crashes, do proton logs will be sufficient? I have crashes on windows pc, but on steam deck they have a patern: when 20 minutes in game on full server and server fps is 20-30, game freezes to the point that steam deck because unresponsive until restarted. |
I have a regression or something like this, character textures are not loading and are just black color and map (when pressing M) is not loading it's just black. Game: 1.0.0.59 |
I found out that this is because of hardware anti-aliasing. glxinfo:name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: AMD (0x1002)
Device: AMD Radeon RX 6700 XT (navi22, LLVM 16.0.6, DRM 3.54, 6.6.2-201.fc39.x86_64) (0x73df)
Version: 23.2.1
Accelerated: yes
Video memory: 12288MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.6
Max compat profile version: 4.6
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
Memory info (GL_ATI_meminfo):
VBO free memory - total: 8115 MB, largest block: 8115 MB
VBO free aux. memory - total: 31486 MB, largest block: 31486 MB
Texture free memory - total: 8115 MB, largest block: 8115 MB
Texture free aux. memory - total: 31486 MB, largest block: 31486 MB
Renderbuffer free memory - total: 8115 MB, largest block: 8115 MB
Renderbuffer free aux. memory - total: 31486 MB, largest block: 31486 MB
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 12288 MB
Total available memory: 44392 MB
Currently available dedicated video memory: 8115 MB
OpenGL vendor string: AMD
OpenGL renderer string: AMD Radeon RX 6700 XT (navi22, LLVM 16.0.6, DRM 3.54, 6.6.2-201.fc39.x86_64)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 23.2.1
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.6 (Compatibility Profile) Mesa 23.2.1
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 23.2.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 |
Thanks for the info about the settings. I was able to reproduce the glitch with an RX 7600 and Mesa 23.2.1 as well as the most recent (the older ones I tried ran into the GPU hang mentioned earlier). I was able to narrow it down to a specific texture, at least. RenderDoc capture |
Yeah, its quite the interesting combination of glitches for this game. |
this happens when running on windows 11 too |
The Hardware anti-aliasing setting is broken with NVIDIA drivers (using RTX 3060 Ti) as well. If it's not turned off the textures just float next to the models. My system: |
Almost everything works for me, too. Except that the map is transparent. Like @imaami mentioned disabling hardware anti-aliasing works around the map issue. Game version: 1.1.0.42 |
Apologies if I'm posting this in the wrong place, haven't used Github before. I have been experiencing a very bizarre issue in Arma Reforger for quite a while now where the foliage will sometimes completely bug out if I'm at or around 100% GPU usage. This does not happen every time I play, and sometimes switching Proton versions will temporarily fix it, but after a couple days it shows up again. It also sometimes fixes itself for a bit without my input, but always reverts to being broken. Here's a video I took of it happening. My subtitles can be ignored, I thought at first that framerate was what caused it. https://youtu.be/RdhsNIctri8?si=TmGDq_GIpmbA9dIG GPU: Nvidia RTX 3060 Ti |
i am having the exact same issue, with a 2070, and gpu driver version 550. |
Very annoying is the fact that textures and models load at glacial pace, even with an NVMe. On some maps it might take a couple of minutes after spawning in before everything is loaded. |
The game refuses to launch on any and all the latest custom, and official compatibility layers for me unless I moved the install directory to an EXT4 drive. I have tried Proton9-10, 9-11, 6.3-8, Experimental versions of it, and 2 custom versions of it, 1 being GE-Proton9-11, and the other being TKG-proton-experimental.bleeding.edge.9.0.109273.20240725, all of them, the game does not launch after loading into a server, the game hard crashes the entire system. My full-AMD build is affected by this bug. CPU: AMD Ryzen 9 5950X GPU: AMD RX 6700 XT 12GB |
I then realised where I had Reforger installed and it was in the main drive. |
The game still hard crashes on my system: Ryzen 9 5950X and RX 6700 XT 12gb on Mesa 24.2. |
I just swapped my GPU because not even a System Update fixed this issue. The game clearly isn't compatible with AMD GPUs and drivers. |
Doesn't crash on my 6800 XT so the problem clearly is on your machine.
…On Thu, 5 Sep 2024, at 15:06, Nick De Been wrote:
I just swapped my GPU because not even a System Update fixed this issue.
The game clearly isn't compatible with AMD GPUs and drivers.
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No its not. |
How is it an issue with my System, wherein its perfectly fine playing Arma 3? |
Again, its not my PC, its Mesa, and AMD not applying updates correctly. |
Compatibility Report
System Information
I confirm:
steam-1874880.log
steam-1874880.log
(Also as a gist)
https://gist.github.com/IcedEagle/e389408b526e543b42d4ddd955f0d86c
Symptoms
Game fails to launch. You click Play, and a few seconds later it acts like it wasn't launched. Presumably BattleEye related. I do have Proton BattleEye Runtime installed.
Reproduction
Launch game.
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