Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Foxhound spawning broken #1466

Closed
Morinor opened this issue Aug 15, 2019 · 2 comments
Closed

Foxhound spawning broken #1466

Morinor opened this issue Aug 15, 2019 · 2 comments

Comments

@Morinor
Copy link

Morinor commented Aug 15, 2019

Foxhounds spawn regardless of the players y height, will not despawn and slowly prevent other hostile mobs from spawning.

I was wondering why no pigmen would spawn in my gold farm (built near buildheight, over the netherroof. ) I soon found a lot of foxhounds sitting in the area below the farm, but far outside the area where hostile mobs are supposed to spawn (all the way down to lava level). I wasnt sure whether they count towards the hostile mobcap or not (I assumed not, in regards to this behaviour), so I set up some commandblocks to kill them, after which pigmen started to spawn as expected.
I dont know what part of this deal is unintended- them counting towards the hostile mob cap or them not despawning instantly when too far from a player, but one of them needs fixing.

@rustikles
Copy link

Same issue as above. Disabled foxfound in quark.cfg and nether is once again populated with normal mobs.

@JJSax
Copy link

JJSax commented Sep 26, 2019

Same issue. I cleared out a massive area of the nether so nothing could spawn. then summoned a huge amount of foxhounds. They do not despawn when you go too far away from them whether or not they are tamed. When I came back nothing would spawn.

This means that they do indeed contribute to the mob cap. Came here to report this very issue.

@Vazkii Vazkii closed this as completed Nov 11, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants