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Implements RadarColor for TerrainTypes. #789

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@CCHyper CCHyper commented Apr 30, 2022

Closes #570

This pull request implements RadarColor for TerrainTypes.

The game already has a system in place the override the radar colour, which is initialised to the color value from the shapefile itself, but did not have the required INI loading code for the override to work.

[TerrainType]
RadarColor=<R,G,B>
The pixel color that represents this terrain object on the radar. Defaults to the value defined in the shape file frame header.

@CCHyper CCHyper added the new-feature New feature or request. label Apr 30, 2022
@CCHyper CCHyper added this to the RA2/YR Features milestone Apr 30, 2022
@CCHyper CCHyper requested a review from a team April 30, 2022 15:19
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[New Feature] Add RadarColor to TerrainTypes.
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