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Changelog August 23rd 2023

Vuthakral edited this page Aug 23, 2023 · 1 revision
  • Internal: Made the Hl2 replica crosshair only draw when in thirdperson or when experimental first person is turned on, after complaint of many many many more people that their crosshair is actually accurate to their aim being overwhelmingly larger than those who begged me to add it.
  • Internal: Added missing material enums MAT_WATER (Dear Esther) & MAT_CEILING_TILE (HL:S)
  • Weapon Base: Fixed an issue where SpreadX/SpreadY were not allowing secondary attacks nor overcharge attacks to work.
  • Material Proxies: Fixed an inconsistency in cubemap brightness for fallbacks & AMD accessibility.
  • VoiceSets & Footsteps: Fixed an oversight which would not update them to the player's selection on respawn.
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