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Changelog January 26th 2023 (Hotfix)

Vuthakral edited this page Jan 27, 2023 · 1 revision
  • Weapon Base/Debug: Fixed an oversight with invert near/far firing sound check, resulting in no sounds due to an error on the server-side.
  • Projectile Base: Added an IsValid() check to point projectile types on removal code.
  • Material Proxies: Added resultvar2 & 3 support to the caramell proxy
  • Misc: Base-game crosshair mimic no longer renders when in a vehicle.
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