###Instanced Static Mesh Combining in the UE4 Editor
Based on the changes in Rama's UE4 PR. Created because I needed the functionality, but didn't want to deal with compiling the engine from source and integrating the code.
To use this plugin, simply clone the ISMProject folder into a UE4 C++ enabled project like so:
My Project\
...
Plugins\
ISMPlugin\
Resources\
Source\
ISMPlugin.uplugin
...
MyProject.uproject
And then compile the project. From there, you can make it an engine-wide project by
copying the ISMPlugin folder into your Unreal Engine/4.xx/Engine/Plugins/Editor
folder.
Alternatively, simply download the latest binary release and copy the ISMProject folder into a UE4 C++ enabled project like so:
My Project\
...
Plugins\
ISMPlugin\
Binaries\
Resources\
ISMPlugin.uplugin
...
MyProject.uproject