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Glm-Api License: MIT

A global WebGL-Map java api. Helps to provide a unified front across different platforms.

Building

Note: If you do not have Gradle installed then use ./gradlew for Unix systems or Git Bash and gradlew.bat for Windows systems in place of any 'gradle' command.

In order to build Glm-Api just run the gradle build command. Once that is finished you will find library, sources, and javadoc .jars exported into the ./build/libs folder and the will be labeled like the following.

GlmApi-x.x.x.jar
GlmApi-x.x.x-javadoc.jar
GlmApi-x.x.x-sources.jar

Alternatively you can include Glm-Api in your build.gradle file by using the following.

repositories {
    maven {
        name = 'reallifegames'
        url = 'https://reallifegames.net/artifactory/gradle-release-local'
    }
}

dependencies {
    compile 'net.reallifegames:GlmApi:x.x.x' // For compile time.
    runtime 'net.reallifegames:GlmApi:x.x.x' // For usage in a runtime application.
}

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