Object-(Time-Based-)Batch processing with closures, using the most modern OOP design patterns for Delphi >= 2010. AnyiQuack is ideal for independent and distributed parametric animations, but the exact purpose is not specified.
Features / quack points
- Most methods operate on the Chain-Pattern
- Chained by chains or branches of conditional chains
- Flexible plugin system for unlimited expandability
- Animation-Plugin for TControl descendants included
- Rationalized easing concept
uses ..., AnyiQuack, AQPControlAnimations; // Place some buttons and other controls on the form procedure TForm1.Button1Click(Sender: TObject); begin // Take the form Take(Form1) // Takes all children of Form1 recursive (=True) .ChildrenChain(True) // Create a chain with only containing TButton descendants .FilterChain(TButton) // If there are already running animations (on the contained buttons) // in the chain, finish them .FinishAnimations // Create a plugin chain .Plugin<TAQPControlAnimations> // Play a shake animation on all contained buttons .ShakeAnimation(1, 10, 2, 5, 300); end;