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Option for mono? #109
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Hello! Anyway, recently I added the "channels allocation" option and you can set the "any released" mode, then you can play notes and they will shut up releasing sound, and will start a new sound over releasing one. You may try some out. |
Hello, thanks for the information. |
You don't need the mono, but you, probably, really meant the different algorithm of channel allocation. Did I understand you right?. I.e. taking the channel after the key is released, without waiting while releasing still sound, so, the small example:
Demo file itself: Drunken Sailor_synstr.mid.zip P.P.S. Also, disable automatic arpeggio (if enabled) to avoid messing of the sound. |
@Torguen , what do you say? |
Hello, I will be able to try it when the summer is over. I'll leave a comment if I remember. |
No problem :) |
Hello. The PMDWin.dll emulator does not leave reverberations on the next note: However, with OPNMIDI (play in Studio One 3), the reverberation remains on the next note: Perhaps the latter may sound more desirable in general. To reproduce this in the current OPNMIDI, I set the Release Rate to 15 if there is a next note, and if there is no next note, I set the Release Rate between 0 and 14. But this is quite complicated. Also, I cannot deal with short rests. If you can create a switch to mono mode that would make this operation easier, I would like to see it included in OPNMIDI. 私もADLPlugおよびOPNMIDIで似たような悩みを抱えています。 PMDWin.dll エミュレータでは残響が次の音には残りません。 もしかすると、後者のほうが望ましく聴こえるかもしれません。 これを現状のOPNMIDIで再現するには、次の音があるならばRelease Rateを15に設定し、次の音がなければRelease Rateを0-14の間に設定する、という対処を私は取っています。しかしこれはかなり煩雑です。また短い休符が挟まった場合に対応できません。 この操作を楽にしてくれるモノモードへの切り替えを作れるのならば、OPNMIDIに搭載していただきたいです。 |
@average34, I actually implemented the channel allocation mode on the library side: |
p.s. demos of channel allocation modes work are here: #109 (comment) |
Thank you! 👍 |
Anyway, this thing is totally not called as "mono mode", it's channel allocation model to re-use the same channel without waiting for its releasing. The default mode ensures the releasing sound will still being hearable and not shouted up immediately. And so, for some needs the "same channel" mode is needed. Suggested to use the "same instrument" model to make sure random hihat won't mute your melody. |
Closing this as fully completed. |
Hi, i think this is not the right place to ask this.
How is the "mono" activated?
I mean, reduce the polyphony to 1 voice.
Sorry if this is not the right place but I couldn't find another site.
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