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v1.26.3

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@Iridar Iridar released this 28 Aug 08:13
· 75 commits to master since this release

Changes from 1.26.2 to 1.26.3

  • Reverted PR #1246 (Issue #717) due to being unnecessary.

Changed from 1.25.0 to 1.26.3

Bugfixes

  • Fix units using the wrong weapon when interrupted (the infamous Stun Lancer stockstrike bug) by @Iridar in #1227
  • Chosen Death Teleport Visualization Fix by @BlackDog86 in #1220
  • Fix Generated Mission Data bloat by @Iridar in #1189
  • Make Dodge apply to Hit and Crit equally by @Iridar in #1238
  • Allow to put down carried units while burning by @BlackDog86 in #1224
  • Fix AI hang caused by incapacitated units by @Tepa00 in #1194
  • Expand Chosen ability descriptions in the UI by @BlackDog86 in #1225
  • Fix bug when all instances of missions that don't use Skyranger to deploy would happen on the same plot @Tedster59 in #1207
  • Fix Return Fire not working if the enemy is in high cover by @Iridar in #1197
  • Make Return Fire visualize after Covering Fire Overwatch by @Iridar in #1214
  • Destroy cosmetic pawns when items associated with them are unequipped by @Tedster59 in #1244
  • Stop sounds associated with a pawn when the pawn is removed by @Tedster59 in #1203

Bugfix Mod Integration

The following bugfix mods have been integrated into Highlander, you no longer need to use them.

  • Integrate Defense Matrix Sabotage Fix into Highlander by @BlackDog86 in #1209
  • Integrate Facility-Clearing-UI-Indicator fix into Highlander by @BlackDog86 in #1208

Additions

Misc

New Contributors

Full Changelog: v1.25.0...v1.26.3