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Use cases
Chatchawarin Chatchavalwong edited this page May 18, 2022
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1 revision
Use Case 1: Play Tanks game in a Single-player mode.
Goal in Context: Users attempting to destroy the AI's tank
Scope: Tanks Game
Level: Primary task
Primary Actor: User
Priority: Must have
Frequency: Sometimes
Trigger: Users want to beat the enemies.
MAIN SUCCESS SCENARIO
- User starts the game.
- System displays the game (map, blocks, tanks).
- User chooses the direction of movement for the tank.
- System goes toward the direction that the user selects.
- User repeat steps 3-4 until the user fires a bullet.
- User tank’s fire a bullet.
- System displays a bullet coming from the tank and going through in the direction the tank is heading.
- User repeat steps 3-7 until the enemy's tank is destroyed. (enemies tank got shoot by user tank’s bullet)
- System displays the result of the game.
Use Case 2: Play Tanks game in a Two-player mode
Goal in Context: Users attempting to destroy their friend's tank
Scope: Tanks Game
Level: Primary task
Primary Actor: User
Priority: Must have
Frequency: Sometimes
Trigger: Users want to play with their friends together and beat each other.
MAIN SUCCESS SCENARIO
- User starts the game.
- System displays the game (map, blocks, tanks).
- User chooses the direction of movement for the tank.
- System goes toward the direction that the user selects.
- User repeat steps 3-4 until the user fires a bullet.
- User tank’s fire a bullet.
- System displays a bullet coming from the tank and going through in the direction the tank is heading.
- User repeat steps 3-7 until the friend's tank is destroyed. (the friend's tank got shot by the user's tank bullet)
- System displays the result of the game