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XeClutch/README.md

About me

Hey, my name is Josh. I've been programming and reverse engineering since 2010. I have a passion for creation and modification of almost all kinds. I am also an automotive enthusiast.

Josh's GitHub stats

Today

I'm a self-taught software engineer with a focus on .NET and web technologies. Currently working with ASP .NET with traditional JavaScript/TypeScript SPA's, Blazor web applications, Blazor MAUI Hybrid desktop and mobile applications.

Previously

Inspired by my early love of Halo, I became part of the games industry. I've worked on DOOM Eternal, DOOM (2016), Installation 01 and Project: Contingency.

Originally

I started my programming career as a reverse engineer in the Xbox 360 research community. Throughout this period, my most notable projects was creating the first open source script hook for GTA V and a subscription service enabling users with modified Xbox 360's to connect to Xbox LIVE without being detected and immediately banned by Microsoft. Primarily released on Se7enSins, these are a small sample of dozens of projects I've created.

Note: These are upwards of decades old projects from early in my programming career and do NOT at all reflect my current code practices.

TSP-GTAV CEXB360 PhantomRTM.NET PhantomRTM Java

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  1. Cheat-Engine-For-Xbox-360 Cheat-Engine-For-Xbox-360 Public archive

    Cheat Engine for Xbox 360. An development environment focused on modding the Xbox 360

    C# 20 7

  2. The-Saiyan-Project--GTA-V The-Saiyan-Project--GTA-V Public archive

    Xbox 360 sysdll built to hack GTA V's script VM.

    C 3 2

  3. PhantomRTM.NET PhantomRTM.NET Public

    Fastest RTM library available for use with modified Xbox 360 consoles.

    C# 2 1

  4. Oz.RateLimitedHttpClient Oz.RateLimitedHttpClient Public

    An HttpClient wrapper implementing SimpleRateLimiter.

    C#

  5. Oz.SimpleRateLimiter Oz.SimpleRateLimiter Public

    A simple and intuitive rate limiter. No frills.

    C# 1