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Utrecht University - AI Bachelor project

This is my final project for AI major. In this repository I am researching how well deeplearning can be used for the game of Reversi

Getting started

You will need java 8 and maven to get everything up and running.

Clone the repository and run mvn compile exec:java. This will pull up the interface and allow you to play against the AI.

You can also the the -Dexec.mainClass="uucki.CreateData" and -Dexec.mainClass="uucki.Learn" to create test data to feed to the neural network and train it. (Very much WorkInProgress at the moment)

Various algorithms used

Minimax with (and without) alpha beta pruning has been implemented with a basic heuristic that gives weights to cells on the board to determine what move to make. This algorithm will beat most beginner players.

Monte Carlo Tree Search using DeepLearning heuristic - This is a Work in progress but the basic idea has been taken from AlphaGo. It will use a Convolutional Neural Network to determine if a board is better for the black or white player. And a neural network to simulate games at each leaf of the MCTS.

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