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Problem solved by the commit
Creating run objects inside the loop that is being timed increases the latency by 1-2 us
Bug / issue (if any) fixed, which PR introduced the bug, how it was discovered
Developer testing by Max
How problem was solved, alternative solutions (if any) and why they were rejected
latency: I create an object and before starting the timer and call start/wait inside the loop
throughput: I enqueue 9 objects and as soon as an object finishes, I enqueue another object
Risks (if any) associated the changes in the commit
N/A
What has been tested and how, request additional testing if necessary
Tested on stx/mcdm
Documentation impact (if any)
N/A