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ARPoC

Repository for the Services et technologies multimedia 2019 course.

Sofia and Xoeseko's AR proof of concept

Our aim is to demonstrate that it would be possible to learn skills through augmented or virtual reality.

Steps to achieve our goal:

  • Using motion capture to get an animation of a skill we want to transmit. (Tai-chi for the proof of concept)
  • Rigging a character to follow the motion capture animation
  • Importing the animation into unity in order to develop the AR or VR application.
  • Having a working prototype
  • Testing within our close circles what people think of the concept
  • Making a presentative video for the project

Sources:

We aim as much as possible to make use of open access software and assets.

Tools:

  • Unity
  • Maya Autodesk
  • MotionBuilder Autodesk

BUILD

Android

In order to build and run this app from unity onto android. For dev purposes at least.

  • In the File tab under build settings switch to android and select your device which should be autodetected when plugged in.
  • A couple prerequisites might be necessary like having the android sdk from android studio installed and having developper options active on the target phone. More information can be found in the unity documentation

Usability survey

https://docs.google.com/forms/d/e/1FAIpQLSdPJjoAafLRwHEKqDW7dFa1d60FVfNbvo-PQOp1GU1JuIPNXA/viewform?usp=sf_link

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