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New Slay the Spire Character

Objective

To make a fully playable class in Slay the Spire with 75 new cards.
Currently have 49 cards done.
Hopefully will publish to the Steam Workshop within a month for everyone to be able to play.

Coding

Slay the Spire is fully build in Java and so is the mod.
All coding was done by Tiago Davies.
If you would like to make your own mod, or add on to this one check out this guide.

Card List

Card List Here

Mechanics

Character Starter Relic

$\color[RGB]{139,0,0} Anguish$: Deal double damage when below 50% HP.

Keywords

$\color[RGB]{255,255,0} Lifesteal$: Heal for unblocked damage dealt by this card.
$\color[RGB]{255,255,0} Discover$: Choose 1 of 3 random cards to add to your hand. Will not show healing cards.

Playstyle

Self-inflicted damage and max HP loss.
Risk reward between losing HP to be more powerful and gaining health to stay alive.
Uses cards from all other colors (through discovering).

Art

All art was done by AI.
Predominantly using Dall E.

Theme

The theme was inspired by Darkest Dungeon's Flagellant character.
There is dark and bloody theme with religious phrasing and imagery.
Ideally the character should feel like self punishment is the way to get stronger.

Requirements

About

Modding project to create a new character, with 75 new cards.

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