-
Press cursor keys to move Player.
-
Go to "NEXT" to go to next stage.
| | | O N| | E| | =| X| | = | T| | | | | | || | = | V| | = | | | AAAAAAA|AAA| |
csc Mario.cs -win32icon:icon.ico
You must write map yourself if you want to change map.
Each character has different mean.
"A" "V" ">" "<" -----> thorn (">" and "<" which are written in movemap have different means : moving left or moving right.)
"=" -----> trampoline
You can choose writing place,source code or data file.
You write "Data" if you write data file.
Data's format is xml format. (It use xml Serialization)
- Example
<?xml version="1.0" encoding="utf-8"?>
<ArrayOfMario>
<Mario>
<map>
<string>| |</string>
<string>| |</string>
<string>| |</string>
<string>| |</string>
<string>| |</string>
<string>| |</string>
<string>| m |</string>
<string>|------- = |</string>
<string>| |</string>
<string>| |</string>
<string>| |</string>
<string>|AAAAAAAAAAAAAAAAAAAAAAA|</string>
</map>
<hidemap>
<string>| |</string>
<string>| O |</string>
<string>| |</string>
<string>| |</string>
<string>| |</string>
<string>| |</string>
<string>| > |</string>
<string>|------- = = |</string>
<string>| - - |</string>
<string>| |</string>
<string>| |</string>
<string>|AAAAAAAAAAAAAAAAAAAAAAA|</string>
</hidemap>
<movemap>
<string>| |</string>
<string>| |</string>
<string>| |</string>
<string>| |</string>
<string>| |</string>
<string>| |</string>
<string>| > |</string>
<string>|-------- |</string>
<string>| |</string>
<string>| |</string>
<string>| |</string>
<string>|-----------------------|</string>
</movemap>
</Mario>
</ArrayOfMario>
- Windows7
- I checked runing in Windows 7 and Windows 10
- .NET Framework version 2.0 / C# 2.0