Allows to manipulate GLSL syntax tree from C#. Project is using ANTLR for grammar parsing. GLSL grammar is defined according to GLSL ES 3.0 specification from Khronos
- netstandard2.0
This project is developed as part of ForgedOnce, I recommend to start here.
Please read CONTRIBUTING.md
Yevgen Nabokov - initial project author.
This project is licensed under MIT license - see LICENSE for details.