OHHH YEAH!!! The iOS version of the world famous Pop a Dots.
- A Mac running 10.10 (Yosemite) or later
- Latest Xcode 7 beta from Apple Developer Center (latest version 4)
- An iOS device running iOS 9 or later.
- Why iOS 9?
- It's mandatory to support the latest stable APIs like SpriteKit and GameCenter (to name a few).
- It will support the same devices that run iOS 8.
- Why iOS 9?
- Check out the latest master branch.
- Open the Xcode project and try to build and run (the Play button)
- There will be a few errors.
- One of them will require you to login using your Apple ID associated with Sirkles.
- Another one will be for you to provision your device (if you're going to debug on a device).
- Just keep clicking on the Fix Issue button.
- If you're going to debug on a device, please note that Xcode will have to copy debug symbols for the Swift runtime, iOS runtime, and Pop a Dots, in order to actually debug. This may take upward of 10-20 minutes depending on the device. It took about 13 minutes for a iPhone 6 Plus.
- If you're going to debug on a device with an iOS version lower than 8.1, you'll need to manually change the Deployment Target in Xcode to be equal to your iOS version.
- Josh (of course)
- Random circles
- Popping circles
- Main Menu
- Rainbow Background
- Buttons with background
- Black Border Circle
- Classic Mode
- Game Center partial implementation