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  1. VR-based-emotion-recognition-system VR-based-emotion-recognition-system Public

    Group project: A virtual reality-based immersive speech emotion recognition system

    Python 1

  2. Pipeline-and-Shading Pipeline-and-Shading Public

    Implementing complete shading pipeline, which includes vertex processing, triangle processing, rasterization, fragment processing, and framebuffer operations.

    C++ 1

  3. Position-Based-Dynamic Position-Based-Dynamic Public

    Develop a position-based dynamics library according to algorithms and mathematical equations provided in academic researches (Miles Macklin 2007).

    C++ 1

  4. 2.5d-reconstruction-plugin 2.5d-reconstruction-plugin Public

    Developed a plugin that utilizes a 2.5D reconstruction method based on monocular camera in Unreal Engine 5 and Maya

    Python 5 3

  5. 3Dface-reconstruction-plugin 3Dface-reconstruction-plugin Public

    Developed a plugin which use facial images as input data to create 3D models in Maya and can be used in generating digital human process.

    Python 12

  6. USD-Rigging-Schema USD-Rigging-Schema Public

    This project introduces a novel approach for transferring mesh and skeleton data from Maya to Houdini using USD format.

    C++ 9