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examplejsextensiontools.js
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examplejsextensiontools.js
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/**
* This is an example of some functions that can be used through events.
* They could live on any object but it's usual to store them in an object
* with the extension name in `gdjs.evtTools`.
*
* Functions are being passed the arguments that were declared in the extension.
*
* @memberof gdjs.evtTools
* @class exampleJsExtension
* @static
* @private
*/
gdjs.evtTools.exampleJsExtension = {};
gdjs.evtTools.exampleJsExtension.myConditionFunction = function(number, text) {
return number <= 10 && text.length < 5;
};
gdjs.evtTools.exampleJsExtension.getString = function() {
return 'Hello World';
};
/**
* You can also attach an object to gdjs, that you can use to store more information
* or objects - even if you should have doing so as global state can make things harder
* to debug. Most of the time you can have all the logic in your functions, your gdjs.RuntimeBehavior
* or your gdjs.RuntimeObject.
*/
gdjs.exampleJsExtension = {
myGlobalString: 'Hello World',
};
/**
* In **rare cases** you may want to run code at the start of the scene. You can define a callback
* that will be called at this moment.
*/
gdjs.registerRuntimeSceneLoadedCallback(function(runtimeScene) {
console.log('A gdjs.RuntimeScene was loaded:', runtimeScene);
});
/**
* In **rare cases** you may want to run code at the end of a scene. You can define a callback
* that will be called at this moment.
*/
gdjs.registerRuntimeSceneUnloadedCallback(function(runtimeScene) {
console.log('A gdjs.RuntimeScene was unloaded:', runtimeScene);
});
/**
* In **very rare cases** you may want to run code whenever an object is deleted.
*/
gdjs.registerObjectDeletedFromSceneCallback(function(
runtimeScene,
runtimeObject
) {
console.log(
'A gdjs.RuntimeObject was deleted from a gdjs.RuntimeScene:',
runtimeScene,
runtimeObject
);
});
// Finally, note that you can also simply run code here. Most of the time you shouldn't need it though.
console.log(
'gdjs.exampleJsExtension was created, with myGlobalString containing:' +
gdjs.exampleJsExtension.myGlobalString
);