Direct download: FS22_EnhancedVehicle.zip
This is a modification for Farming Simulator 22. It adds a "track assistant" ("GPS") and a "snap to driving direction" feature, a parking brake, differential locks, wheel drive modes and improved hydraulics controls to your vehicle. It also shows more vehicle details on the HUD.
NOTE: The only source of truth is: https://github.com/ZhooL/FS22_EnhancedVehicle. The second valid download location is: https://www.modhoster.de/mods/enhancedvehicle-9a59d5c5-c65c-49ce-a1a9-5681a023381b. All other download locations are not validated by me - so handle with care.
(c) 2018-2022 by Majo76 (formerly ZhooL). Be so kind to credit me when using this mod or the source code (or parts of it) somewhere.
License: https://creativecommons.org/licenses/by-nc-sa/4.0/
- Probably a lot... please report them via Github issues
Key | Action |
---|---|
Ctrl+Num / | opens the config dialog to adjust various settings |
Num Enter | apply/release parking brake |
R Ctrl+End | snap to current driving direction or current track |
R Ctrl+Home | reverse snap/track direction (180°) (= turn around) |
R Shift+Home | change operational mode (snap to direction or snap to track) press & hold for one second to disable snap assistant |
R Ctrl+Num 1 | re-calculate working width (e.g. spraying width changed) |
R Ctrl+Num 2 | re-calculate track layout (e.g. direction changed or working width changed) |
R Ctrl+Num 3 | cycle through the different show lines modes |
R Ctrl+Num * | cycle through the different headland modes |
R Shift+Num /Num * | cycle through headland distances |
R Ctrl+Num 4 | decrease the number of turnover tracks |
R Ctrl+Num 6 | increase the number of turnover tracks |
R Shift+Num 4 | move track layout to the left |
R Shift+Num 6 | move track layout to the right |
R Ctrl+Shift+Num - | move track offset line to the left |
R Ctrl+Shift+Num + | move track offset line to the right |
R Alt+Num - | decrease track width |
R Alt+Num + | increase track width |
R Ctrl+Insert | move vehicle one track to the right without turning around |
R Ctrl+Delete | move vehicle one track to the left without turning around |
R Ctrl+PageUp | increase snap/track direction by 1° |
R Ctrl+PageDown | decrease snap/track direction by 1° |
R Shift+PageUp | increase snap/track direction by 90° |
R Shift+PageDown | decrease snap/track direction by 90° |
R Ctrl+Shift+PageUp | increase snap/track direction by 45° |
R Ctrl+Shift+PageDown | decrease snap/track direction by 45° |
R Ctrl+Num 7 | enable/disable front axle differential lock |
R Ctrl+Num 8 | enable/disable back axle differential lock |
R Ctrl+Num 9 | switch wheel drive mode between 4WD (four wheel drive) or 2WD (two wheel drive) |
L Alt+1 | rear attached devices up/down |
L Alt+2 | rear attached devices on/off |
L Alt+3 | front attached devices up/down |
L Alt+4 | front attached devices on/off |
- When the game starts, it changes all "motorized" and "controllable" vehicles on the map to default settings: wheel drive mode to "all-wheel (4WD)" and deactivation of both differentials.
- Press Ctrl+Numpad / to open the config dialog.
- Press R Shift+Home to enable the snap to direction or snap to track assistant.
- Press & hold R Shift+Home one second or longer to disable the snap & track assistant completely.
- Press R Ctrl+End to keep your vehicle driving in the current direction or on the current track.
- Press R Ctrl+Home to reverse snap/track direction (e.g. to turn around at end of field).
- Press R Ctrl+Numpad 2 to calculate a track layout based on current vehicle direction and implement working width.
- If you now enable snap mode the vehicle will drive on the current marked track.
- Press R Ctrl+Numpad 4/6 to adjust the turnover track number (from -5 to 5).
- Configure headland behavior in configuration menu or via keys.
- Press R Ctrl+Numpad 1 to (re-)calculate the working width. This will not change the current track layout.
- Press Numpad Enter to put your vehicle in parking mode. It won't move an inch in this mode.
- On HUD it displays:
- (When snap/track is enabled) The current snap to angle and current track and turnover number.
- Damage values in % for controlled vehicle and all its attachments.
- Fuel fill level for Diesel/AdBlue/Electric/Methane and the current fuel usage rate1.
- The current status of the differential locks and wheel drive mode.
- The current engine RPM and temperature1.
- The current mass of the vehicle and the total mass of vehicle and all its attachments and loads.
- Keybindings can be changed in the game options menu.
1 In multiplayer games, all clients, except the host, won't display the fuel usage rate and engine temperature correctly due to GIANTS Engine limitations
- Work on consoles. Buy a PC for proper gaming.
Make Strohablage great again!
- Twitch: https://www.twitch.tv/Majo76_
- Discord: https://d.majo76.de
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- HomePage: https://www.majo76.de
- GitHub: https://github.com/ZhooL/FS22_EnhancedVehicle