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CCQuadParticleSystem - How to use ? #69

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AmitNHB opened this issue Feb 26, 2013 · 2 comments
Open

CCQuadParticleSystem - How to use ? #69

AmitNHB opened this issue Feb 26, 2013 · 2 comments

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@AmitNHB
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AmitNHB commented Feb 26, 2013

Hello, I'm sorry if this is a total newbie question but I can't figure out how to use the CCQuadParticleSystem class. I have my .plist file in my asset folder - the same file which I used with Cocos2D-X and is working just fine. I tried both:

CCQuadParticleSystem p1 = (CCQuadParticleSystem)CCQuadParticleSystem.particleWithFile("fire.plist");

and

CCParticleSystem p2 = CCQuadParticleSystem.particleWithFile("fire.plist");

and both times I get null.

I tried searching for examples and tutorials but just can't figure this one thing out. Everything else seems to be working great. Thanks a lot.

If this is of any used, I uploaded the .plist file I'm trying to work with here:
http://www.megafileupload.com/en/file/396356/fire-plist.html

@clin407
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clin407 commented Feb 7, 2015

Hey Amit, did you ever figure out this issue?

@AmitNHB
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AmitNHB commented Feb 23, 2015

No, sorry. Honestly. That whole project sucked. Use http://www.cocos2d-x.org
if you're looking for a free solution or http://unity3d.com if you're
willing to pay some money for a quality engine.

Good luck !

On Sat, Feb 7, 2015 at 2:08 AM, Chris Lin notifications@github.com wrote:

Hey Amit, did you ever figure out this issue?


Reply to this email directly or view it on GitHub
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