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add assets for Free Fall
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fixes #14
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a2-4am committed Aug 19, 2019
1 parent 09c6c2a commit cd03a22
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Binary file added res/action.hgr/FREE.FALL
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Binary file added res/action.hgr/FREE.FALL2
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2 changes: 1 addition & 1 deletion res/attract.conf
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## Mega-Attract-Mode configuration file## set 1FAVORITES1.CONF=1ACTIONHIJ1.CONF=2JUNGLE.HUNT=0DHGR1.CONF=3ACTIONPOP.CONF=2SAMMY.LIGHTFOOT=0OTHER4.CONF=1SHR1.CONF=5# set 2FAVORITES4.CONF=1PITFALL.II=0SYNERGIST.CONF=1SPCARTOON.1.=0ACTIONMNO1.CONF=2CONAN=0DHGR2.CONF=3ACTIONCLR1.CONF=2ATARI.CONF=1SNEAKERS=0SHR2.CONF=5# set 3IDSI.CONF=1HARD.HAT.MACK=0BALLY.CONF=1MR.DO.CONF=2BURGERTIME=0DHGR3.CONF=3ACTIONS3.CONF=2GUMBALL=0S3.CONF=1STARGATE=0SHR3.CONF=5# set 4FAVORITES3.CONF=1BOUNCING.KMNGAS=0BRODERBUND.CONF=1ACTIONCLR2.CONF=2LADY.TUT=0DHGR4.CONF=3ACTIONAB1.CONF=2CD2.CONF=1SPYS.DEMISE=0SHR4.CONF=5# set 5T1.CONF=1MR.COOL=0SIRIUS.CONF=1SPCARTOON.2.=0ACTIONCLR3.CONF=2CIDER.SPIDER=0ACTDHGR1.CONF=4ACTIONAB2.CONF=2AB2.CONF=1SPARE.CHANGE=0SHR5.CONF=5# set 6MATTEL.CONF=1THUNDERBOMBS=0FAVORITES2.CONF=1ACTIONBURG.CONF=2VINDICATOR=0ACTDHGR2.CONF=4ACTIONEFG2.CONF=2S1.CONF=1LODE.RUNNER=0SHR6.CONF=5# set 7EFG2.CONF=1REPTON=0DATAMOST.CONF=1ACTIONCLR4.CONF=2AGENT.USA=0ACTDHGR3.CONF=4ACTIONMNO3.CONF=2MNO.CONF=1AQUATRON=0SHR7.CONF=5# set 8SIERRA.CONF=1POOYAN=0CD1.CONF=1SPCARTOON.3.=0ACTIONPQR1.CONF=2ALIEN.DOWNPOUR=0ACTDHGR4.CONF=4ACTIONT1.CONF=2BOLO=0T2.CONF=1BUZZARD.BAIT=0SHR8.CONF=5# set 9MICROFUN.CONF=1GAMMA.GOBLINS=0OTHER2.CONF=1ACTIONCLR5.CONF=2CEILING.ZERO=0ACTDHGR5.CONF=4ACTIONPQR2.CONF=2P2.CONF=1ROBOTRON=0SHR9.CONF=5# set 10SYNAPSE.CONF=1WARP.DESTROYER=0PICCADILLY.CONF=1ACTIONT3.CONF=2WAVY.NAVY=0ACTDHGR6.CONF=4ACTIONT2.CONF=2CD3.CONF=1TRACK.AND.FIELD=0SHR10.CONF=5# set 11DATAEAST.CONF=1PEST.PATROL=0EA.CONF=1SPCARTOON.4.=0ACTIONMNO2.CONF=2CHOPLIFTER=0ACTDHGR7.CONF=4ACTIONEFG1.CONF=2HIJKL2.CONF=1GOONIES=0SHR11.CONF=5# set 12SEGA.CONF=1LOST.TOMB=0HIJKL.CONF=1ACTIONEFG3.CONF=2KARATEKA=0ACTDHGR8.CONF=4ACTIONS2.CONF=2S2.CONF=1SNAKE.BYTE=0SHR12.CONF=5# set 13ACTIVISION.CONF=1DINO.EGGS=0SIRIUS2.CONF=1ACTIONHIJ2.CONF=2ALIEN.RAIN=0ACTDHGR9.CONF=4ACTIONCD2.CONF=2GEBELLI.CONF=1SERPENTINE=0SHR13.CONF=5# set 14PENGUIN.CONF=1PACMAN=0DATASOFT.CONF=1SPCARTOON.5.=0ACTIONAB3.CONF=2FLIP.OUT=0ACTDHGR10.CONF=4ACTIONCD1.CONF=2QR.CONF=1PLASMANIA=0SHR14.CONF=5# set 15SUBLOGIC.CONF=1HIGH.RISE=0EFG1.CONF=1ACTIONS1.CONF=2ORILEYS.MINE=0ACTDHGR11.CONF=4ACTIONCD3.CONF=2OTHER1.CONF=1SPY.HUNTER=0SHR15.CONF=5# set 16EPYX.CONF=1NIBBLER=0AB1.CONF=1ACTIONPQR3.CONF=2ALIEN.AMBUSH=0ACTDHGR12.CONF=4ACTIONCAPT.CONF=2TUBEWAY=0SHR16.CONF=5# set 17P1.CONF=1PIEMAN=0OTHER3.CONF=1SPCARTOON.6.=0ACTIONHIJ3.CONF=2CHAMP.LODERUN=0ACTDHGR13.CONF=4AB3.CONF=1ACTIONAB4.CONF=2FIREBIRD=0SHR17.CONF=5# set 18AB4.CONF=1DIG.DUG=0BRODER2.CONF=1FALCONS=0ACTIONT4.CONF=2STAR.BLAZER=0# 4ATARI2.CONF=1ACTIONAB5.CONF=2SPACE.EGGS=0SHR18.CONF=5# working but unplacedLABYRINTH=0[eof]# Mega-Attract-Mode is split into modules. Each module can be a short# slideshow, a self-running demo (like a game's built-in 'attract mode'), or# even just a single screenshot. Modules are run in the order listed here, one# after the next, until interrupted by user input. The last-run module is# tracked in the global prefs file.## The same format is used by the per-game attract mode configuration files.## Format:# key=value## |key| must be unique within this file## |value| must be one of# 0 = self-running demo (|key| is an executable binary file in /DEMO/)# 1 = HGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.HGR/)# 2 = HGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.HGR/)# 3 = DHGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.DHGR/)# 4 = DHGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.DHGR/)# 5 = SHR box art slideshow (|key| is a file in /SS/ containing files in /ARTWORK.SHR/)# 6 = GR action slideshow (|key| is a file in /SS/ containing files in /ACTION.GR/)# A = single HGR file (|key| is arbitrary path from program root directory)# B = single DHGR file (|key| is arbitrary path from program root directory)# C = single SHR file (|key| is arbitrary path from program root directory)# D = single GR file (|key| is arbitrary path from program root directory)## Blank lines and lines beginning with '#' are ignored (like this one!)# A line beginning with '[' terminates the parsing
## Mega-Attract-Mode configuration file## set 1FAVORITES1.CONF=1ACTIONHIJ1.CONF=2JUNGLE.HUNT=0DHGR1.CONF=3ACTIONPOP.CONF=2SAMMY.LIGHTFOOT=0OTHER4.CONF=1SHR1.CONF=5# set 2FAVORITES4.CONF=1PITFALL.II=0SYNERGIST.CONF=1SPCARTOON.1.=0ACTIONMNO1.CONF=2CONAN=0DHGR2.CONF=3ACTIONCLR1.CONF=2ATARI.CONF=1SNEAKERS=0SHR2.CONF=5# set 3IDSI.CONF=1HARD.HAT.MACK=0BALLY.CONF=1MR.DO.CONF=2BURGERTIME=0DHGR3.CONF=3ACTIONS3.CONF=2GUMBALL=0S3.CONF=1STARGATE=0SHR3.CONF=5# set 4FAVORITES3.CONF=1BOUNCING.KMNGAS=0BRODERBUND.CONF=1ACTIONCLR2.CONF=2LADY.TUT=0DHGR4.CONF=3ACTIONAB1.CONF=2CD2.CONF=1SPYS.DEMISE=0SHR4.CONF=5# set 5T1.CONF=1MR.COOL=0SIRIUS.CONF=1SPCARTOON.2.=0ACTIONCLR3.CONF=2CIDER.SPIDER=0ACTDHGR1.CONF=4ACTIONAB2.CONF=2AB2.CONF=1SPARE.CHANGE=0SHR5.CONF=5# set 6MATTEL.CONF=1THUNDERBOMBS=0FAVORITES2.CONF=1ACTIONBURG.CONF=2VINDICATOR=0ACTDHGR2.CONF=4ACTIONEFG2.CONF=2S1.CONF=1LODE.RUNNER=0SHR6.CONF=5# set 7EFG2.CONF=1REPTON=0DATAMOST.CONF=1ACTIONCLR4.CONF=2AGENT.USA=0ACTDHGR3.CONF=4ACTIONMNO3.CONF=2MNO.CONF=1AQUATRON=0SHR7.CONF=5# set 8SIERRA.CONF=1POOYAN=0CD1.CONF=1SPCARTOON.3.=0ACTIONPQR1.CONF=2ALIEN.DOWNPOUR=0ACTDHGR4.CONF=4ACTIONT1.CONF=2BOLO=0T2.CONF=1BUZZARD.BAIT=0SHR8.CONF=5# set 9MICROFUN.CONF=1GAMMA.GOBLINS=0OTHER2.CONF=1ACTIONCLR5.CONF=2CEILING.ZERO=0ACTDHGR5.CONF=4ACTIONPQR2.CONF=2P2.CONF=1ROBOTRON=0SHR9.CONF=5# set 10SYNAPSE.CONF=1WARP.DESTROYER=0PICCADILLY.CONF=1ACTIONT3.CONF=2WAVY.NAVY=0ACTDHGR6.CONF=4ACTIONT2.CONF=2CD3.CONF=1TRACK.AND.FIELD=0SHR10.CONF=5# set 11DATAEAST.CONF=1PEST.PATROL=0EA.CONF=1SPCARTOON.4.=0ACTIONMNO2.CONF=2CHOPLIFTER=0ACTDHGR7.CONF=4ACTIONEFG1.CONF=2HIJKL2.CONF=1GOONIES=0SHR11.CONF=5# set 12SEGA.CONF=1LOST.TOMB=0HIJKL.CONF=1ACTIONEFG3.CONF=2KARATEKA=0ACTDHGR8.CONF=4ACTIONS2.CONF=2S2.CONF=1SNAKE.BYTE=0SHR12.CONF=5# set 13ACTIVISION.CONF=1DINO.EGGS=0SIRIUS2.CONF=1ACTIONHIJ2.CONF=2ALIEN.RAIN=0ACTDHGR9.CONF=4ACTIONCD2.CONF=2GEBELLI.CONF=1SERPENTINE=0SHR13.CONF=5# set 14PENGUIN.CONF=1PACMAN=0DATASOFT.CONF=1SPCARTOON.5.=0ACTIONAB3.CONF=2FLIP.OUT=0ACTDHGR10.CONF=4ACTIONCD1.CONF=2QR.CONF=1PLASMANIA=0SHR14.CONF=5# set 15SUBLOGIC.CONF=1HIGH.RISE=0EFG1.CONF=1ACTIONS1.CONF=2ORILEYS.MINE=0ACTDHGR11.CONF=4ACTIONCD3.CONF=2OTHER1.CONF=1SPY.HUNTER=0SHR15.CONF=5# set 16EPYX.CONF=1NIBBLER=0AB1.CONF=1ACTIONPQR3.CONF=2ALIEN.AMBUSH=0ACTDHGR12.CONF=4ACTIONCAPT.CONF=2TUBEWAY=0SHR16.CONF=5# set 17P1.CONF=1PIEMAN=0OTHER3.CONF=1SPCARTOON.6.=0ACTIONHIJ3.CONF=2CHAMP.LODERUN=0ACTDHGR13.CONF=4AB3.CONF=1ACTIONAB4.CONF=2FIREBIRD=0SHR17.CONF=5# set 18AB4.CONF=1DIG.DUG=0BRODER2.CONF=1FALCONS=0ACTIONT4.CONF=2STAR.BLAZER=0ACTIONEFG4.CONF=2ATARI2.CONF=1ACTIONAB5.CONF=2SPACE.EGGS=0SHR18.CONF=5# working but unplacedLABYRINTH=0[eof]# Mega-Attract-Mode is split into modules. Each module can be a short# slideshow, a self-running demo (like a game's built-in 'attract mode'), or# even just a single screenshot. Modules are run in the order listed here, one# after the next, until interrupted by user input. The last-run module is# tracked in the global prefs file.## The same format is used by the per-game attract mode configuration files.## Format:# key=value## |key| must be unique within this file## |value| must be one of# 0 = self-running demo (|key| is an executable binary file in /DEMO/)# 1 = HGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.HGR/)# 2 = HGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.HGR/)# 3 = DHGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.DHGR/)# 4 = DHGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.DHGR/)# 5 = SHR box art slideshow (|key| is a file in /SS/ containing files in /ARTWORK.SHR/)# 6 = GR action slideshow (|key| is a file in /SS/ containing files in /ACTION.GR/)# A = single HGR file (|key| is arbitrary path from program root directory)# B = single DHGR file (|key| is arbitrary path from program root directory)# C = single SHR file (|key| is arbitrary path from program root directory)# D = single GR file (|key| is arbitrary path from program root directory)## Blank lines and lines beginning with '#' are ignored (like this one!)# A line beginning with '[' terminates the parsing
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1 change: 1 addition & 0 deletions res/attract/FREE.FALL
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## Attract mode for Free Fall#ACTION.HGR/FREE.FALL2=AACTION.HGR/FREE.FALL=A[eof]
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2 changes: 1 addition & 1 deletion res/games.conf
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## 4cade master game list## Format:# AB,directory=name## A=1 if game requires joystick, 0 if playable on keyboard# B=1 if game requires 128K, 0 if playable on 64K## all other values for A or B -> ignore entire line (like this one!)# A line beginning with '[' terminates the parsing#00,AGENT.USA=Agent U S A11,AIRHEART=Airheart00,ALCAZAR=Alcazar10,ALIEN.AMBUSH=Alien Ambush00,ALIEN.DOWNPOUR=Alien Downpour00,ALIEN.RAIN=Alien Rain00,ALIEN.TYPHOON=Alien Typhoon00,ALIEN.MUNCHIES=Alien Munchies00,ANKH=Ankh00,CIDER.SPIDER=Apple Cider Spider00,APPLE.PANIC=Apple Panic00,AQUATRON=Aquatron00,ARGOS=Argos10,ARKANOID=Arkanoid00,ASTEROID.BLASTR=Asteroid Blaster10,AXIS.ASSASSIN=Axis Assassin00,AZTEC=Aztec11,BAD.DUDES=Bad Dudes10,BALLBLAZER=Ballblazer11,BATMAN=Batman00,BATTLEZONE=Battlezone10,BCS.QUEST=BC's Quest For Tires00,BEER.RUN=Beer Run00,BELLHOP=Bellhop00,BEYOND.WOLFEN=Beyond Castle Wolfenstein00,BERZAP=Berzap00,BUDGETRILOGY=Bill Budge's Trilogy10,BLACK.MAGIC=Black Magic00,BLISTER.BALL=Blister Ball00,BLOCKCHAIN=BlockChain00,BOLO=Bolo00,BOUNCING.KMNGAS=Bouncing Kamungas00,BRAINTEASERBLVD=Brainteaser Boulevard10,BRUCE.LEE=Bruce Lee10,BUBBLE.BOBBLE=Bubble Bobble00,BURGERTIME=BurgerTime00,BUZZARD.BAIT=Buzzard Bait00,CANNONBALL.BLTZ=Cannonball Blitz00,CANYON.CLIMBER=Canyon Climber00,CAPTN.GOODNIGHT=Captain Goodnight00,WOLFENSTEIN=Castle Wolfenstein10,CEILING.ZERO=Ceiling Zero00,CENTIPEDE=Centipede00,CHAMP.LODERUN=Championship Lode Runner10,CHOPLIFTER=Choplifter00,COMMANDO=Commando00,CONAN=Conan00,CRAZY.MAZY=Crazy Mazey00,CRIME.WAVE=Crime Wave10,CRISIS.MOUNTAIN=Crisis Mountain00,CROSSFIRE=Crossfire00,CUBIT=Cubit00,CYBERSTRIKE=Cyber Strike00,CYCLOD=Cyclod01,D.GENERATION=D-Generation10,DAVIDS.MAGIC=David's Midnight Magic01,DEATH.SWORD=Death Sword10,DEFENDER=Defender00,DIG.DUG=Dig Dug10,DINO.EGGS=Dino Eggs10,DONKEY.KONG=Donkey Kong10,DRELBS=Drelbs00,DROL=Drol00,DUNG.BEETLES=Dung Beetles00,EGGS.IT=Eggs-It00,EPOCH=Epoch00,FALCONS=Falcons00,FS1=Flight Simulator I00,FLIP.OUT=Flip Out00,FIREBIRD=Firebird10,FORMULA.1=Formula 1 Racer00,FROGGER=Frogger10,FROGGER.II=Frogger II10,GALAXIAN=Galaxian00,GALAXY.GATES=Galaxy Gates10,GAMMA.GOBLINS=Gamma Goblins00,GENETIC.DRIFT=Genetic Drift00,GOLD.RUSH=Gold Rush00,GORGON=Gorgon00,GREMLINS=Gremlins00,GUMBALL=Gumball00,HADRON=Hadron10,HERO=H E R O00,HARD.HAT.MACK=Hard Hat Mack00,HEAD.ON=Head On11,HEAVY.BARREL=Heavy Barrel00,HIGH.RISE=High Rise00,HORIZON.V=Horizon V00,HUNGRYBOY=Hungry Boy00,IKARI.WARRIORS=Ikari Warriors10,IMPOSSIBLE.MISS=Impossible Mission10,INTL.GRAN.PRIX=International Gran Prix00,JOUST=Joust00,JUGGLER=Juggler00,JUMPMAN=Jumpman00,JUNGLE.HUNT=Jungle Hunt10,KAMIKAZE=Kamikaze00,KARATEKA=Karateka00,KID.NIKI=Kid Niki00,LABYRINTH=Labyrinth00,LADY.TUT=Lady Tut00,LANCASTER=Lancaster10,LASER.BOUNCE=Laser Bounce00,LAZER.SILK=Lazer Silk00,LODE.RUNNER=Lode Runner10,LOST.TOMB=Lost Tomb10,MAD.BOMBER=Mad Bomber10,MARBLE.MADNESS=Marble Madness00,MARIO.BROS=Mario Bros10,MINER.2049ER=Miner 2049er00,MONTEZUMA=Montezuma's Revenge00,MOON.PATROL=Moon Patrol00,MR.COOL=Mr. Cool10,MR.DO=Mr. Do00,MR.ROBOT=Mr. Robot00,MS.PACMAN=Ms. Pacman00,NIBBLER=Nibbler10,NIGHT.MISSION=Night Mission Pinball00,NIGHT.STALKER=Night Stalker00,NIGHTMARE=Nightmare Gallery00,NORAD=NORAD00,ORILEYS.MINE=O'Riley's Mine00,ORBITRON=Orbitron00,OUTPOST=Outpost00,PAC.MAN=Pac-Man00,PAPERBOY=Paperboy00,PEST.PATROL=Pest Patrol10,PHANTOMS.FIVE=Phantoms Five00,PHASER.FIRE=Phaser Fire00,PHOTAR=Photar00,PICNIC.PARANOIA=Picnic Paranoia00,PIEMAN=Pie-Man01,PIPEDREAM=Pipe Dream00,PITSTOP.II=Pit Stop II10,PITFALL.II=Pitfall II00,PLASMANIA=Plasmania11,PLATOON=Platoon00,POLLYWOG=Pollywog00,POOYAN=Pooyan01,PRINCEUNP=Prince of Persia00,PUCK.MAN=Puckman11,QIX=Qix10,QUADRANT.6112=Quadrant 611201,RADWARRIOR=Radwarrior01,RAMPAGE=Rampage00,RASTER.BLASTER=Raster Blaster10,RED.ALERT=Red Alert11,RENEGADE=Renegade00,REPTON=Repton00,RESCUE.RAIDERS=Rescue Raiders00,RIBBIT=Ribbit00,ROADBLOCK=Roadblock01,ROBOCOP=Robocop00,ROBOTRON=Robotron 208400,RUSSKI.DUCK=Russki Duck00,SABOTAGE=Sabotage00,SAMMY.LIGHTFOOT=Sammy Lightfoot00,SEAFOX=Seafox00,SERPENTINE=Serpentine10,SHAMUS=Shamus00,SHUFFLEBOARD=Shuffleboard00,SNACK.ATTACK=Snack Attack00,SNAKE.BYTE=Snake Byte00,SNEAKERS=Sneakers00,SNOGGLE=Snoggle10,SPACE.EGGS=Space Eggs00,SPACE.QUARKS=Space Quarks00,SPACE.RAIDERS=Space Raiders00,SPARE.CHANGE=Spare Change00,SPDWAY.CLASSIC=Speedway Classic00,SPIDER.RAID=Spider Raid01,SPIDERBOT=Spiderbot00,SPY.HUNTER=Spy Hunter00,SPYS.DEMISE=Spy's Demise10,STARBLASTER=Starblaster10,STARGATE=Stargate00,STAR.BLAZER=Star Blazer00,STELLAR.7=Stellar 700,SUCCESSION=Succession00,SUICIDE=Suicide!00,SWASHBUCKLER=Swashbuckler00,TAG.TEAM=Tag Team Wrestling00,TAPPER=Tapper00,TETRIS=Tetris01,TETRIS128K=Tetris (DHGR)00,THE.BILESTOAD=The Bilestoad01,SUMMER.EDITION=The Games: Summer Edition01,WINTER.EDITION=The Games: Winter Edition10,GOONIES=The Goonies00,SPY.STRIKES.BAK=The Spy Strikes Back00,THEXDER=Thexder01,THEXDER128K=Thexder (DHGR)00,THIEF=Thief00,THRESHOLD=Threshold00,THUNDERBOMBS=Thunder Bombs10,TOMAHAWK=Tomahawk00,TRACK.AND.FIELD=Track & Field10,TUBEWAY=Tubeway ][00,TUNNEL.TERROR=Tunnel Terror00,TWERPS=Twerps00,UP.N.DOWN=Up'n Down01,VICTORY.ROAD=Victory Road00,VINDICATOR=Vindicator00,WARP.DESTROYER=Warp Destroyer00,WAVY.NAVY=Wavy Navy10,XEVIOUS=Xevious10,ZAXXON=Zaxxon00,ZENITH=Zenith[eof]
## 4cade master game list## Format:# AB,directory=name## A=1 if game requires joystick, 0 if playable on keyboard# B=1 if game requires 128K, 0 if playable on 64K## all other values for A or B -> ignore entire line (like this one!)# A line beginning with '[' terminates the parsing#00,AGENT.USA=Agent U S A11,AIRHEART=Airheart00,ALCAZAR=Alcazar10,ALIEN.AMBUSH=Alien Ambush00,ALIEN.DOWNPOUR=Alien Downpour00,ALIEN.RAIN=Alien Rain00,ALIEN.TYPHOON=Alien Typhoon00,ALIEN.MUNCHIES=Alien Munchies00,ANKH=Ankh00,CIDER.SPIDER=Apple Cider Spider00,APPLE.PANIC=Apple Panic00,AQUATRON=Aquatron00,ARGOS=Argos10,ARKANOID=Arkanoid00,ASTEROID.BLASTR=Asteroid Blaster10,AXIS.ASSASSIN=Axis Assassin00,AZTEC=Aztec11,BAD.DUDES=Bad Dudes10,BALLBLAZER=Ballblazer11,BATMAN=Batman00,BATTLEZONE=Battlezone10,BCS.QUEST=BC's Quest For Tires00,BEER.RUN=Beer Run00,BELLHOP=Bellhop00,BEYOND.WOLFEN=Beyond Castle Wolfenstein00,BERZAP=Berzap00,BUDGETRILOGY=Bill Budge's Trilogy10,BLACK.MAGIC=Black Magic00,BLISTER.BALL=Blister Ball00,BLOCKCHAIN=BlockChain00,BOLO=Bolo00,BOUNCING.KMNGAS=Bouncing Kamungas00,BRAINTEASERBLVD=Brainteaser Boulevard10,BRUCE.LEE=Bruce Lee10,BUBBLE.BOBBLE=Bubble Bobble00,BURGERTIME=BurgerTime00,BUZZARD.BAIT=Buzzard Bait00,CANNONBALL.BLTZ=Cannonball Blitz00,CANYON.CLIMBER=Canyon Climber00,CAPTN.GOODNIGHT=Captain Goodnight00,WOLFENSTEIN=Castle Wolfenstein10,CEILING.ZERO=Ceiling Zero00,CENTIPEDE=Centipede00,CHAMP.LODERUN=Championship Lode Runner10,CHOPLIFTER=Choplifter00,COMMANDO=Commando00,CONAN=Conan00,CRAZY.MAZY=Crazy Mazey00,CRIME.WAVE=Crime Wave10,CRISIS.MOUNTAIN=Crisis Mountain00,CROSSFIRE=Crossfire00,CUBIT=Cubit00,CYBERSTRIKE=Cyber Strike00,CYCLOD=Cyclod01,D.GENERATION=D-Generation10,DAVIDS.MAGIC=David's Midnight Magic01,DEATH.SWORD=Death Sword10,DEFENDER=Defender00,DIG.DUG=Dig Dug10,DINO.EGGS=Dino Eggs10,DONKEY.KONG=Donkey Kong10,DRELBS=Drelbs00,DROL=Drol00,DUNG.BEETLES=Dung Beetles00,EGGS.IT=Eggs-It00,EPOCH=Epoch00,FALCONS=Falcons00,FREE.FALL=Free Fall00,FS1=Flight Simulator I00,FLIP.OUT=Flip Out00,FIREBIRD=Firebird10,FORMULA.1=Formula 1 Racer00,FROGGER=Frogger10,FROGGER.II=Frogger II10,GALAXIAN=Galaxian00,GALAXY.GATES=Galaxy Gates10,GAMMA.GOBLINS=Gamma Goblins00,GENETIC.DRIFT=Genetic Drift00,GOLD.RUSH=Gold Rush00,GORGON=Gorgon00,GREMLINS=Gremlins00,GUMBALL=Gumball00,HADRON=Hadron10,HERO=H E R O00,HARD.HAT.MACK=Hard Hat Mack00,HEAD.ON=Head On11,HEAVY.BARREL=Heavy Barrel00,HIGH.RISE=High Rise00,HORIZON.V=Horizon V00,HUNGRYBOY=Hungry Boy00,IKARI.WARRIORS=Ikari Warriors10,IMPOSSIBLE.MISS=Impossible Mission10,INTL.GRAN.PRIX=International Gran Prix00,JOUST=Joust00,JUGGLER=Juggler00,JUMPMAN=Jumpman00,JUNGLE.HUNT=Jungle Hunt10,KAMIKAZE=Kamikaze00,KARATEKA=Karateka00,KID.NIKI=Kid Niki00,LABYRINTH=Labyrinth00,LADY.TUT=Lady Tut00,LANCASTER=Lancaster10,LASER.BOUNCE=Laser Bounce00,LAZER.SILK=Lazer Silk00,LODE.RUNNER=Lode Runner10,LOST.TOMB=Lost Tomb10,MAD.BOMBER=Mad Bomber10,MARBLE.MADNESS=Marble Madness00,MARIO.BROS=Mario Bros10,MINER.2049ER=Miner 2049er00,MONTEZUMA=Montezuma's Revenge00,MOON.PATROL=Moon Patrol00,MR.COOL=Mr. Cool10,MR.DO=Mr. Do00,MR.ROBOT=Mr. Robot00,MS.PACMAN=Ms. Pacman00,NIBBLER=Nibbler10,NIGHT.MISSION=Night Mission Pinball00,NIGHT.STALKER=Night Stalker00,NIGHTMARE=Nightmare Gallery00,NORAD=NORAD00,ORILEYS.MINE=O'Riley's Mine00,ORBITRON=Orbitron00,OUTPOST=Outpost00,PAC.MAN=Pac-Man00,PAPERBOY=Paperboy00,PEST.PATROL=Pest Patrol10,PHANTOMS.FIVE=Phantoms Five00,PHASER.FIRE=Phaser Fire00,PHOTAR=Photar00,PICNIC.PARANOIA=Picnic Paranoia00,PIEMAN=Pie-Man01,PIPEDREAM=Pipe Dream00,PITSTOP.II=Pit Stop II10,PITFALL.II=Pitfall II00,PLASMANIA=Plasmania11,PLATOON=Platoon00,POLLYWOG=Pollywog00,POOYAN=Pooyan01,PRINCEUNP=Prince of Persia00,PUCK.MAN=Puckman11,QIX=Qix10,QUADRANT.6112=Quadrant 611201,RADWARRIOR=Radwarrior01,RAMPAGE=Rampage00,RASTER.BLASTER=Raster Blaster10,RED.ALERT=Red Alert11,RENEGADE=Renegade00,REPTON=Repton00,RESCUE.RAIDERS=Rescue 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Spy Strikes Back00,THEXDER=Thexder01,THEXDER128K=Thexder (DHGR)00,THIEF=Thief00,THRESHOLD=Threshold00,THUNDERBOMBS=Thunder Bombs10,TOMAHAWK=Tomahawk00,TRACK.AND.FIELD=Track & Field10,TUBEWAY=Tubeway ][00,TUNNEL.TERROR=Tunnel Terror00,TWERPS=Twerps00,UP.N.DOWN=Up'n Down01,VICTORY.ROAD=Victory Road00,VINDICATOR=Vindicator00,WARP.DESTROYER=Warp Destroyer00,WAVY.NAVY=Wavy Navy10,XEVIOUS=Xevious10,ZAXXON=Zaxxon00,ZENITH=Zenith[eof]
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