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SpooderPal
SpooderPal PublicLittle Spooder-Pal jumping midst a procedurally generated city. Built with OpenGL in C++.
C
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Unity Singleton
Unity Singleton 1using UnityEngine;
23public class Singleton<T> : MonoBehaviour where T : MonoBehaviour {
4// Check to see if we're about to be destroyed.
5private static bool _ShuttingDown = false;
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