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Description: When you place down an explosive then pick it up by using the interaction menu, you get back two extra explosives plus the one you originally placed.
Steps to Reproduce:
-Place down a demolition block with self-interaction from your inventory (backpack or vest).
-Without selecting a trigger, pick up the explosive using the interaction menu on the explosive.
-Check inventory or attempt to replace an explosive using the self-interaction menu.
In local MP: player canAdd "APERSTripMine_Wire_Mag" = true; player addMagazineGlobal "APERSTripMine_Wire_Mag" has NO effect player addMagazine ["APERSTripMine_Wire_Mag", 1]; - works, and should be global
I can't replicate the duplication bug, but something is wrong with that command.
ACE3 Version: 3.0.0.1
Modules: Used test mission included with mod.
Mods:
@CBA_A3
@ace
Description: When you place down an explosive then pick it up by using the interaction menu, you get back two extra explosives plus the one you originally placed.
Steps to Reproduce:
-Place down a demolition block with self-interaction from your inventory (backpack or vest).
-Without selecting a trigger, pick up the explosive using the interaction menu on the explosive.
-Check inventory or attempt to replace an explosive using the self-interaction menu.
Place of Occurrence: Multiplayer Server
RPT Client Log (link): http://pastebin.com/furXcMJ1
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