SBNE is a network editor tool for systems/synthetic biology users and developers to:
- Straightforwardly read, manipulate, and write to the Layout and Render extensions of an SBML model.
- Automatically generate all the necessary information about the Layout and Render extensions of an SBML model.
- Meticulously render a biological network using the information about the Layout and Render extensions of an SBML model.
SBNE makes use of libSBML and is built on the basis of sbnw. It provides the users with:
- A portable C++ library (C++ API),
- Language bindings of the API for Python,
- A Graphical User Interface.
SBNE runs on:
- Microsoft Windows,
- macOS,
- Linux.
To use SBNE:
- Either Build SBNE from source by following its instructions
- Or head over to the Releases page and download its binaries.
You can see the documentation of SBNE here.
SBNE is licensed under The MIT License.