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Both examples (starling and proscenium) can't find C_Run(.initLib, CModule, initLib, compileShader) etc. I also can't expand the glsl2agal.swc. Are the examples meant to work after just setting the correct classpaths?
Edit: this seems to be a fdt issue: it compiled and worked, although the swc was not recognized. Other swc's made with alchemy 2 had the same problem.
The text was updated successfully, but these errors were encountered:
Both examples (starling and proscenium) can't find C_Run(.initLib, CModule, initLib, compileShader) etc. I also can't expand the glsl2agal.swc. Are the examples meant to work after just setting the correct classpaths?
Edit: this seems to be a fdt issue: it compiled and worked, although the swc was not recognized. Other swc's made with alchemy 2 had the same problem.
The text was updated successfully, but these errors were encountered: