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JMEAndroid Template

This an Android Project boilerplate for a game built on [JMonkeyEngine] (https://github.com/jMonkeyEngine/jmonkeyengine/) using gradle. It includes only base libraries,the JMonkeyEngine's BasicGame project,any more specific setting should be configure by yourself to satisfy your needs.

This is home-made. Released under [Zlib-libpng license] (https://tldrlegal.com/license/zlib-libpng-license-(zlib) . I provide this software without any warranty. If you find bugs,report it with an issue or just fix it and send a pull request (the second would be better :) ).

Booting

This boilerplate is [BootMonkey] (https://hub.jmonkeyengine.org/t/bootmonkey-bootstrap-your-jme-project/37141) - ready so you can create any android game project with this template just using this awesome tool. Anyway,you can even just clone the repository and configure it as you please.

Other/Known Issues

  1. The BootMonkey configuration still doesn't set the name of your Android App. If you want to set a custom name (and you'll probably want),just edit the file "src/main/res/values/strings.xml". Default name is MyGame.

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[WIP] GUI framework for jME 3.x

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