This is a simple TCP Client-Server messaging application built in C++ using Windows Socket API (WinSock). The server accepts multiple client connections, receives a message from each, prints it, and replies with a predefined message.
- Built using C++ and WinSock API
- Console-based chat
- Server handles multiple clients using threads
- CMake-based build system
- Uses blocking TCP sockets
- Windows OS
- CMake >= 3.26
- C++20 compatible compiler (MinGW recommended)
- CLion / Visual Studio / or terminal with CMake
- Clone the repo:
git clone https://github.com/your-username/Simple-WinSock-Chat.git
cd Simple-WinSock-Chat