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Add brightness #199
Add brightness #199
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feat: add release tooling
Add jest
feat: typescript, linting
feat: update release process
# [0.13.0](v0.12.0...v0.13.0) (2020-11-21) ### Features * typescript, linting ([510644e](510644e)) * update release process ([eb21cf1](eb21cf1))
This moves all files to typescript, creates and deploys types, and makes a strip facotry instead of a base class, while retaining all original tests BREAKING CHANGE: strip class becomes a factory, private api changes
feat(core): move to ts completly, strip factory
# [1.0.0](v0.13.0...v1.0.0) (2020-11-22) ### Features * **core:** move to ts completly, strip factory ([fc6e016](fc6e016)) ### BREAKING CHANGES * **core:** strip class becomes a factory, private api changes
feat: pixel breakdown to match strip
# [1.1.0](v1.0.0...v1.1.0) (2020-11-22) ### Features * pixel breakdown to match strip ([137a623](137a623))
Fix interface info
You can specify a maximum value for channels as well as a separate gamma per channel for more control over LED output.
You can specify a maximum value for channels as well as a separate gamma per channel for more control over LED output.
make that shit fuego.
oops |
@ScreamZ it's because it fundamentally changes a lot of assumptions around the repo and makes a lot of shifts to type script which wasn't really intended. As such this went into a little dead end. Noirmally the way I adjust brightness on a standard RGB strip is simply apply a multiplier backwards on the values - eg divide by half etc. It's not perfect but that works. Alternatively, I drop the voltage on the strip a little as most RGB strips will happily run at 3.3v instead of 5 and so long as you supply >2.5v the logic circuit will work okay. If you want to cherry pick the brightness parts out and make a PR then that would be much appreciated. |
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