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Building the server and client binaries 1. Install development ncurses libraries (libncurses5-dev) 2. Install cmake 2.8+ 3. Go to the directory containing CMakeLists.txt and run "cmake ." Makefiles will be generated 4. Run "make" and the binaries will be created in bin/ Using the server Server has several launch parameters which can be used 1. -m Specifies directory in which maps are located. Default maps/ 2. -v Do verbose logging (player spawning points, map loading etc) 3. -vv Do very verbose logging (also logs sent/received packet details, game ticks) 4. -p [PORT], listen on specific port. Default 8888
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