#404 REPL :stop command fails for overly long segments #418
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I changed the function hasPlayer so that it checks whether server.player is not an empty struct instead of only checking if server.player.Port is equal to 0. After that it seems the issue never comes out on my computer but I don't know the exact reason.
Besides, to give user a choice to shut down all player process, I added another repl command called stopall which shut down all player process while didn't change the original stop command so that the user can choose whether to shut down the current player or simply shut down everything if something wrong happens.