A development server for bundles and static assets.
The project.js
module must exist in any roots you pass to cdn.add()
.
This module describes the project to the server. The server loads the
module with require
when cdn.add()
is called.
Use the .coffee
extension if you prefer CoffeeScript.
The project
variable exists in the scope of your project.
It provides methods for configuring the project's assets.
- init(opts) General project configuration
- bundle(name, opts) Describe a bundle
- bucket(opts) Describe a bucket
- match(path) Create an asset stream
- watch(path) Watch files for changes
The following options are supported:
exts: string[]
The exts
array is a set of file extensions used when
crawling the project. You won't be able to reference
files in your bundle(s) unless their file extension
exists in this set. You don't need to specify the
extensions that exist in the names you pass to
the bundle
method!
The name
string may be a regular expression, except
the pattern should work with glob-regex. The file
extension will be parsed and added to the project's
extension set, which is used when crawling the project
for files.
The opts
object is optional, and its properties vary
depending on the type of bundle. For example, you may specify
a globals
property for .js
bundles.
Most bundle types support a main
property that tells the
bundler where the entry module is. And if the bundle name
uses regex parens (eg: (a|b).css
), you can set main
to ./styles/$1
and $1
will be replaced with either
a
or b
depending on what's being requested.
More information on available options can be found in the cara documentation.
The path
string may be a glob or an array of globs.
Passing a function works just like [].filter
.
Returns an AssetStream
object.
A stream of asset filenames.
- read() Read each asset and emit their contents
- map(fn) Transform each asset or its contents
- filter(fn) Ignore assets by returning falsy
- concat() Combine the assets into an array
- save() Save each asset in its bucket
Every method returns the same AssetStream
.
The read
method reads each asset into a buffer.
Pass a string to set the encoding if you prefer the assets to be read as a string.
Pass a function which takes a Readable
stream
if you want to
// Convert filenames into content buffers.
assets.read()
// Convert filenames into content strings.
assets.read('utf8')
// Do something with each file stream.
assets.read('utf8', (file) => {
console.log('file.name =>', file.name)
console.log('file.path =>', file.path)
return file.pipe(gzip())
})
This method can transform asset filenames or even content buffers.
This method removes assets from the stream if the filter function returns falsy.
Merge all matched assets into a single buffer.
Pass a string to set the encoding if you prefer the result as a string.
Save each transformed asset into its bucket.
Saving prevents each original asset from being cached in the same bucket.