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LÖVE 11 fixes #589
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LÖVE 11 fixes #589
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pixel art does not need internal scaling
Not updating to 11.5 atm due to love2d/love-android#258 as well as likely slow updates to makelove |
move to an older rev, hopefully supporting 11.5a
may be necessary in the future but lua already reliably uses ipairs order for array-like tables, and some objects tables actually aren't array-like so the change may not always be safe. the only safe ipairs-based solution would be to iterate over the entire ipairs, then check if its size was equal to the table size, and if not return pairs. but that's dumb and again, not necessary currently, though may become necessary should lua's promise that the pairs sort order is undetermined ever become true for arrays
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Check for remaining conversions from isDirectory and fix themDisable letterboxing by defaultFix Android scaling issueFix color-sensitive slope tileset issuesFix color-sensitive debris tileset issuesUpdate game icon to use modern mario paletteFix Luigi hat colors??CNRUnchangeable character colors still??CNRAlso loading with incorrect colors. Affects highly custom characters like Kirby.Text color copying wrong colorspairs issuesDialog text defaults to black instead of whiteCloses #595
Closes #611
Closes #612
Closes #617
Closes #618
Closes #619
Closes #621
Closes #622
Probably closes #606