DbgScript is a multi-script debugger extension.
More precisely, it is a DbgEng extension that allows the embedding of arbitrary scripting languages into the Debugging Tools for Windows.
DbgScript lets you harness the power of Ruby, Python or Lua to dump complex data structures, mine data from dumps, conduct automated analyses, and more.
It also offers an extensibility model allowing new languages to be added with no changes to the core.
DbgScript extends scripting languages with a API that models elements in the target process like threads, C/C++ objects, stack frames, etc.
For example, in the Python Script Provider, a thread is modelled as a Thread object with various attributes and methods that can obtain further information about it, such as its call stack.
DbgScript comes with three first-party providers: Python, Ruby and Lua.
See the documentation for more details.
NOTE: This debugger extension is in no way affiliated with the debugger team (WinDbg, cdb, etc) and should be considered a 3rd party extension for all intents and purposes.
This section describes version numbering scheme that DbgScript uses for releases.
Beta versions will be numbered X.Y.Z where Z > 0. (X and Y are the major/minor numbers, respectively.)
Stable releases will have Z = 0.
E.g.
- 1.0.0 -> First stable release.
- 1.0.1 -> First beta.
- 1.0.2 -> Second beta.
- 1.0.N -> Nth beta.
- 1.1.0 -> Stable release with major = 1, minor = 1.
Breaking changes will bump the major number.