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Releases: alexguirre/Spotlight

v1.3

21 Jan 20:59
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  • Working turrets: now spotlight turrets are detected and used instead of the offset specified in 'Offsets.ini'. The vehicle must have a working VEHICLE_WEAPON_SEARCHLIGHT. Additionally, if the vehicle model has an extralight_* component as a child of one of the turret components, it will be turn on when the spotlight turns on.
    A new setting, 'ExtraLightEmissive', has been added to 'VisualSettings.xml' which controls the intensity of the extralight_*.
    The extralight_* component chosen can be overriden for specific models by specifying 'SpotlightExtraLight = 1/2/3/4' in the entry for that model in 'Offsets.ini'.
    The turret detection can be disabled for specific models by specifying 'DisableTurret = true' in the entry for that model in 'Offsets.ini'.
    If the vehicle does not have a turret, it will fallback to using 'Offsets.ini', like previous versions.
  • Now tracking chooses the pedestrian or vehicle closest to where the spotlight is aiming.
  • Now tracking uses a single key, for both pedestrians and vehicles. By default, NumPad3, can be changed with the 'ToggleTrackingKey' setting in 'General.ini'
  • Added notification when tracking starts or stops: with vehicles it shows their model, license plate and distance and with pedestrians it shows their headshot and distance. These notifications can be disabled with the 'TrackingNotificationsEnabled' setting in 'General.ini'.
  • Now mouse controls rotate the spotlight toward the direction the camera is looking at. By default, hold Left Control and aim with the camera.
  • Moved 'MovementSpeed' setting from 'VisualSettings.xml' to 'General.ini'. Now each input method (keyboard, controller or mouse) has its own 'Speed' setting in degrees per second.
  • Added "search mode" in which the spotlight rotates left-right automatically. By default, the toggle key is 'Decimal' in the numpad, can be changed with the 'SearchModeKey' setting in 'General.ini'.