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support webgl2 in roadmap or not? #2

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chenray844 opened this issue Mar 6, 2018 · 1 comment
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support webgl2 in roadmap or not? #2

chenray844 opened this issue Mar 6, 2018 · 1 comment

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@chenray844
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chenray844 commented Mar 6, 2018

@ALL

const gl = this._gl = canvas.getContext('webgl', { antialias: true });

this library is using webgl1 at this moment.

Does it support webgl2 in the road-map or not.

static createSphere(scene, radius, widthSeg = 16, heightSeg = 12) {

MeshBuilder support some basic geometries. Will it support more geometries in road map or not?

const stlParser = {

support more models such as step, iges, loading?

@xieguanglei
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xieguanglei commented Mar 6, 2018

  1. support webgl2 is in the roadmap.
  2. support more geometries is not in the roadmap for now, any suggestions?
  3. support more models is in the roadmap.

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