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MILESTONES.md

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Milestones

Ideation

  • create an mdbook
  • define goals
  • develop concepts
  • create game design docs
  • pick a concept
  • create a mock Steam page for the chosen concept

Hello World

  • create a Bevy project
  • add camera
  • add physics
  • make sure the player can jump

Basic 3rd person camera

  • orientable character model
  • camera follows character model
  • camera starts at the right location relative to player
  • controls turn the player and move them relative to their orientation
  • camera turns with the player

Better actions

  • strafing
  • remove gravity scale weirdness
  • [] port to LWIM

Content 101

  • [] gather references
  • [] write down art style guidelines
  • [] design 3 toys
  • [] design 3 levels

Colliders from meshes

  • [] generate collider based on mesh
  • [] set models on top of the zero plane

Data-driven design

  • [] add an asset loading state
  • [] define levels in a data-driven way
  • [] define character controllers in a data-driven way