Skip to content

alligatortower/toast

Repository files navigation

# ABANDONED

This is old and obviously abandoned. It was a game Trevor Moormon and I were designing. We both lost interest. If it's ever revived we'd almost certainly start from scratch. The code is not worth saving.

# FUTURE

That said. Sometimes I think about it. The premise is still valid I think. Here are some ideas I'm writing down so I can get them out of my head so I can go work on other things.

At least 4 or 5 player I think.

one is the king one is the assassin

there are some assortment of drink types, maybe based on player count

each player has a subset of drinks they cannot drink. and one drink type that is their favorite. These subsets are public knowledge.

the exceptions:

  • the king who can drink anything.
  • the assassin cannot win no matter how many of their favorite drinks they drink.

the assassin can poison a drink once per round. normal people feel fine until their third dose of poison the king is frail and dies after the second

Win conditions

  • king: wins after X toasts (player count based?). drinking his favorite drink makes the toast count for 2.
  • assassin: wins if the king dies. However, if they drink their favorite drink three times they blow their cover and lose
  • other: drink your favorite drink 3 times

multiple people can win, but if at least one person wins the game is over after that round

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published