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Lighting issue #1699

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timdrury2 opened this issue Sep 8, 2023 · 1 comment
Open

Lighting issue #1699

timdrury2 opened this issue Sep 8, 2023 · 1 comment
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@timdrury2
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I am in a completely encased area with mob grinding utils tinted glass therefore no light should get through. However, there are invisible light sources I can't get rid of which means I can not make a mob grinder.

2023-09-08_23 23 41

@sitedyno
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This is how I got around this in my world:

  • Disable starlight mod
  • Open the pack
  • Click on single player
  • "Select" your world
  • Click edit (i think? not at home)
  • Click optimize world
  • Check the box for "Erase cached data" & make backup
  • Wait for it to finish, it will take a hot minute
  • Load your world and check light levels
  • You should recheck all your "safe" areas as there may be changes to light levels there

Yes optimize would is a thing: https://minecraft.fandom.com/wiki/Optimize_world

Found this workaround here: https://old.reddit.com/r/allthemods/comments/15liybc/i_found_a_fix_for_the_light_engine_bug_in_atm8/

If I didn't disable starlight mod and used a light source in the mob spawner (to turn it off etc), it would become permanent even after busting the cache w/ the optimize world. It seems starlight caches light sources heavily w/o really checking if they actually exist later (that's my guess anyway).

@Mitchell5200 Mitchell5200 added the Bug Something isn't working label Nov 17, 2023
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