Finite is a Simple State Machine, written in PHP. It can manage any Stateful object by defining states and transitions between these states.
- Managing State/Transition graph for an object
- Defining and retrieving properties for states
- Event Listenable transitions
- Symfony2 integration
- Custom state graph loaders
- Twig Extension
Documentation for master (1.1)
{
"require": {
"yohang/finite": "~1.1"
}
}
If your are using this library in a Symfony project, 1.1 version is only compatible with Symfony >=2.6
.
1.0 is compatible with Symfony >=2.3, <2.6
.
Your stateful object just need to implement the StatefulInterface
Interface.
use Finite\StatefulInterface;
class Document implements StatefulInterface
{
private $state;
public function setFiniteState($state)
{
$this->state = $state;
}
public function getFiniteState()
{
return $this->state;
}
}
use Finite\StateMachine\StateMachine;
use Finite\State\State;
use Finite\State\StateInterface;
// $document = retrieve your stateful object
$sm = new StateMachine();
// Define states
$sm->addState(new State('s1', StateInterface::TYPE_INITIAL));
$sm->addState('s2');
$sm->addState('s3');
$sm->addState(new State('s4', StateInterface::TYPE_FINAL));
// Define transitions
$sm->addTransition('t12', 's1', 's2');
$sm->addTransition('t23', 's2', 's3');
$sm->addTransition('t34', 's3', 's4');
$sm->addTransition('t42', 's4', 's2');
// Initialize
$sm->setObject($document);
$sm->initialize();
// Retrieve current state
$sm->getCurrentState();
// Can we process a transition ?
$sm->can('t34');