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point transparency #7

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also opened this issue Apr 23, 2012 · 1 comment
Open

point transparency #7

also opened this issue Apr 23, 2012 · 1 comment

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also commented Apr 23, 2012

Since changing the circle image dimensions to be a power of two (6c84512), the areas of the point with 0 < alpha < 1 are blended with a black background.

also added a commit that referenced this issue Apr 23, 2012
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also commented Apr 25, 2012

texture.minFilter = THREE.LinearFilter seems to help. The default is LinearMipMapLinearFilter

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