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Update renderer README.md
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ebkalderon committed Feb 7, 2017
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# Amethyst - Rendering Engine

[![Build Status][s1]][tc] [![Crates.io][s2]][ci] [![MIT License][s3]][ml] [![Join the chat][s4]][gc]
[![Build Status][s1]][tc] [![Crates.io][s2]][ci] [![MIT/Apache][s3]][li] [![Join the chat][s4]][gc]

[s1]: https://api.travis-ci.org/ebkalderon/amethyst.svg
[s2]: https://img.shields.io/crates/v/amethyst_renderer.svg
[s3]: https://img.shields.io/badge/license-MIT-blue.svg
[s3]: https://img.shields.io/badge/license-MIT%2FApache-blue.svg
[s4]: https://badges.gitter.im/amethyst/amethyst.svg

[tc]: https://travis-ci.org/amethyst/amethyst/
[ci]: https://crates.io/crates/amethyst_renderer/
[ml]: https://github.com/amethyst/amethyst/blob/master/COPYING
[li]: https://github.com/amethyst/amethyst/blob/develop/COPYING
[gc]: https://gitter.im/org/amethyst/rooms

High-level rendering engine with multiple backends. This project is a *work in
progress* and is very incomplete. Pardon the dust!

## Proposal

```rust
let mut front = Frontend::new(...);
let mut back = Backend::new(...);

let data = PersistentData { ... };
let handles = back.load_persistent_data(data);

loop {
let frame = Frame { ... };
let ir = front.process(frame);
back.process(ir);
}
```

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